更新发送到功能

更新仇恨计算方式 还在开发
更新其他细节
This commit is contained in:
rucky
2026-03-23 10:26:31 +08:00
commit 5c3f2243c4
26 changed files with 6080 additions and 0 deletions

80
Modules/HPS.lua Normal file
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local NanamiDPS = NanamiDPS
local DataStore = NanamiDPS.DataStore
local L = NanamiDPS.L
local HPS = {}
function HPS:GetName()
return L["HPS"]
end
function HPS:GetBars(segment)
if not segment or not segment.data or not segment.data.healing then return {} end
local bars = {}
for name, entry in pairs(segment.data.healing) do
local class = DataStore:GetClass(name)
local r, g, b = NanamiDPS.GetClassColor(class)
if not NanamiDPS.validClasses[class] then
r, g, b = NanamiDPS.str2rgb(name)
r = r * 0.6 + 0.4
g = g * 0.6 + 0.4
b = b * 0.6 + 0.4
end
local effectiveVal = entry._esum or entry._sum
local hps = effectiveVal / math.max(entry._ctime, 1)
table.insert(bars, {
id = name,
name = name,
value = hps,
class = class,
r = r, g = g, b = b,
valueText = NanamiDPS.round(hps, 1) .. " HPS",
effectiveHeal = effectiveVal,
totalHeal = entry._sum,
ctime = entry._ctime,
})
end
table.sort(bars, function(a, b) return a.value > b.value end)
local best = bars[1] and bars[1].value or 0
for _, bar in ipairs(bars) do
bar.percent = best > 0 and (bar.value / best * 100) or 0
end
return bars
end
function HPS:GetTooltip(playerName, segment, tooltip)
if not segment or not segment.data.healing[playerName] then return end
local entry = segment.data.healing[playerName]
local effectiveVal = entry._esum or entry._sum
local hps = effectiveVal / math.max(entry._ctime, 1)
tooltip:AddLine("|cffffd100" .. playerName)
tooltip:AddDoubleLine("|cffffffff" .. L["HPS"], "|cffffffff" .. NanamiDPS.round(hps, 1))
tooltip:AddDoubleLine("|cffffffff" .. L["Healing Done"], "|cffffffff" .. NanamiDPS.formatNumber(effectiveVal))
tooltip:AddDoubleLine("|cffaaaaaa" .. L["Overheal"],
"|cffcc8888+" .. NanamiDPS.formatNumber(entry._sum - effectiveVal))
tooltip:AddDoubleLine("|cffffffff" .. L["Active Time"],
"|cffffffff" .. NanamiDPS.formatTime(entry._ctime))
NanamiDPS.Tooltip:ShowSpellDetail(playerName, entry.spells, entry.effective, entry._sum, effectiveVal, tooltip)
end
function HPS:GetReportLines(segment, count)
local bars = self:GetBars(segment)
local lines = {}
count = count or 5
for i = 1, math.min(count, table.getn(bars)) do
local d = bars[i]
table.insert(lines, string.format("%d. %s - %.1f HPS (%s)",
i, d.name, d.value, NanamiDPS.formatNumber(d.effectiveHeal)))
end
return lines
end
NanamiDPS:RegisterModule("HPS", HPS)