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更新仇恨计算方式 还在开发
更新其他细节
This commit is contained in:
rucky
2026-03-23 10:26:31 +08:00
commit 5c3f2243c4
26 changed files with 6080 additions and 0 deletions

100
Modules/Overhealing.lua Normal file
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local NanamiDPS = NanamiDPS
local DataStore = NanamiDPS.DataStore
local L = NanamiDPS.L
local Overhealing = {}
function Overhealing:GetName()
return L["Overhealing"]
end
function Overhealing:GetBars(segment)
if not segment or not segment.data or not segment.data.healing then return {} end
local bars = {}
for name, entry in pairs(segment.data.healing) do
local class = DataStore:GetClass(name)
local r, g, b = NanamiDPS.GetClassColor(class)
if not NanamiDPS.validClasses[class] then
r, g, b = NanamiDPS.str2rgb(name)
r = r * 0.6 + 0.4
g = g * 0.6 + 0.4
b = b * 0.6 + 0.4
end
local effectiveVal = entry._esum or entry._sum
local overhealVal = entry._sum - effectiveVal
local overhealPct = entry._sum > 0 and (overhealVal / entry._sum * 100) or 0
if overhealVal > 0 then
table.insert(bars, {
id = name,
name = name,
value = overhealVal,
class = class,
r = r * 0.7 + 0.3, g = g * 0.5, b = b * 0.5,
valueText = NanamiDPS.formatNumber(overhealVal) .. " (" .. NanamiDPS.round(overhealPct, 1) .. "%)",
overhealPct = overhealPct,
totalHeal = entry._sum,
effectiveHeal = effectiveVal,
})
end
end
table.sort(bars, function(a, b) return a.value > b.value end)
local total = 0
for _, bar in ipairs(bars) do total = total + bar.value end
for _, bar in ipairs(bars) do
bar.percent = total > 0 and (bar.value / total * 100) or 0
end
return bars
end
function Overhealing:GetTooltip(playerName, segment, tooltip)
if not segment or not segment.data.healing[playerName] then return end
local entry = segment.data.healing[playerName]
local effectiveVal = entry._esum or entry._sum
local overhealVal = entry._sum - effectiveVal
local overhealPct = entry._sum > 0 and NanamiDPS.round(overhealVal / entry._sum * 100, 1) or 0
tooltip:AddLine("|cffffd100" .. playerName)
tooltip:AddDoubleLine("|cffcc8888" .. L["Overhealing"], "|cffcc8888" .. NanamiDPS.formatNumber(overhealVal))
tooltip:AddDoubleLine("|cffcc8888" .. L["Overheal %"], "|cffcc8888" .. overhealPct .. "%")
tooltip:AddDoubleLine("|cffffffff" .. L["Healing Done"], "|cffffffff" .. NanamiDPS.formatNumber(entry._sum))
tooltip:AddDoubleLine("|cffffffff" .. L["Effective"], "|cffffffff" .. NanamiDPS.formatNumber(effectiveVal))
if entry.spells and entry.effective then
tooltip:AddLine(" ")
tooltip:AddLine("|cffffd100" .. L["Details"] .. ":")
local sorted = {}
for spell, amount in pairs(entry.spells) do
table.insert(sorted, { spell = spell, amount = amount })
end
table.sort(sorted, function(a, b) return a.amount > b.amount end)
for _, s in ipairs(sorted) do
local eff = entry.effective[s.spell] or s.amount
local oh = s.amount - eff
if oh > 0 then
local pct = s.amount > 0 and NanamiDPS.round(oh / s.amount * 100, 1) or 0
tooltip:AddDoubleLine("|cffffffff" .. s.spell,
"|cffcc8888+" .. NanamiDPS.formatNumber(oh) .. " (" .. pct .. "%)")
end
end
end
end
function Overhealing:GetReportLines(segment, count)
local bars = self:GetBars(segment)
local lines = {}
count = count or 5
for i = 1, math.min(count, table.getn(bars)) do
local d = bars[i]
table.insert(lines, string.format("%d. %s - %s (%.1f%%)",
i, d.name, NanamiDPS.formatNumber(d.value), d.overhealPct))
end
return lines
end
NanamiDPS:RegisterModule("Overhealing", Overhealing)