NanamiDPS.L = {} local L = NanamiDPS.L local locale = GetLocale and GetLocale() or "enUS" L["Damage Done"] = "Damage Done" L["DPS"] = "DPS" L["Damage Taken"] = "Damage Taken" L["Healing Done"] = "Healing Done" L["HPS"] = "HPS" L["Overhealing"] = "Overhealing" L["Deaths"] = "Deaths" L["Dispels"] = "Dispels" L["Interrupts"] = "Interrupts" L["Threat (Est.)"] = "Threat (Est.)" L["Activity"] = "Activity" L["Enemy Damage Done"] = "Enemy Damage Done" L["Damage by Spell"] = "Damage by Spell" L["Healing by Spell"] = "Healing by Spell" L["Current"] = "Current" L["Total"] = "Total" L["Reset"] = "Reset" L["Settings"] = "Settings" L["Report"] = "Report" L["Lock"] = "Lock" L["Unlock"] = "Unlock" L["Segment"] = "Segment" L["Mode"] = "Mode" L["No Data"] = "No Data" L["Pet"] = "Pet" L["Auto Hit"] = "Auto Hit" L["Details"] = "Details" L["Overheal"] = "Overheal" L["Per Second"] = "Per Second" L["Total Amount"] = "Total Amount" L["Active Time"] = "Active Time" L["Percent"] = "Percent" L["Died at"] = "Died at" L["Killing Blow"] = "Killing Blow" L["Last Events"] = "Last Events" L["Report to Chat"] = "Report to Chat" L["Reset Data?"] = "Do you wish to reset all data?" L["Bar Height"] = "Bar Height" L["Bar Spacing"] = "Bar Spacing" L["Font Size"] = "Font Size" L["Track All Units"] = "Track All Units" L["Merge Pets"] = "Merge Pets with Owner" L["Show Class Icons"] = "Show Class Icons" L["Lock Windows"] = "Lock Windows" L["Backdrop Alpha"] = "Backdrop Alpha" L["Max Segments"] = "Max History Segments" L["Hide Window"] = "Hide Window" L["Shift-click to reset"] = "Shift-click to reset instantly" L["Fight Duration"] = "Fight Duration" L["Effective"] = "Effective" L["Unknown"] = "Unknown" L["Display Settings"] = "Display Settings" L["Data Settings"] = "Data Settings" L["Window Settings"] = "Window Settings" L["Players"] = "Players" L["Targets"] = "Targets" L["Data Reset"] = "Data reset." L["Windows Locked"] = "Windows locked" L["Windows Unlocked"] = "Windows unlocked" L["Commands"] = "Commands" L["Show/Hide"] = "Show/Hide" L["Reset All Data"] = "Reset all data" L["Open Settings"] = "Open settings" L["Lock/Unlock"] = "Lock/Unlock windows" L["Report to chat"] = "Report to chat" L["Create New Window"] = "Create new window" L["Back"] = "Back" L["Detail View"] = "Detail View" L["Spell Breakdown"] = "Spell Breakdown" L["Summary"] = "Summary" L["Comparison"] = "Comparison" L["Top Spells"] = "Top Spells" L["Click to view details"] = "Click to view details" L["Combat Time"] = "Combat Time" L["Max Hit"] = "Max Hit" L["Avg Hit"] = "Avg Hit" L["Overheal %"] = "Overheal %" L["Total Healing"] = "Total Healing" L["Effective Healing"] = "Effective Healing" L["Total Damage"] = "Total Damage" L["Rank"] = "Rank" L["of total"] = "of total" L["Spell Chart"] = "Spell Chart" L["Player Comparison"] = "Player Comparison" L["Death Log"] = "Death Log" L["Threat Breakdown"] = "Threat Breakdown" L["Damage Contribution"] = "Damage Contribution" L["Healing Contribution"] = "Healing Contribution" L["Say"] = "Say" L["Yell"] = "Yell" L["Party"] = "Party" L["Raid"] = "Raid" L["Guild"] = "Guild" L["Officer"] = "Officer" L["Whisper"] = "Whisper" L["Channel"] = "Channel" L["Send Report"] = "Send Report" L["Report Lines"] = "Lines" L["Report Sent"] = "Report sent!" L["No Report Data"] = "No data to report." L["Enter Whisper Target"] = "Enter player name" L["Owner"] = "Owner" L["Threat Note"] = "Includes spell-specific threat modifiers" L["Drag to Resize"] = "Drag to resize" if locale == "zhCN" or locale == "zhTW" then L["Damage Done"] = "造成伤害" L["DPS"] = "每秒伤害" L["Damage Taken"] = "受到伤害" L["Healing Done"] = "治疗量" L["HPS"] = "每秒治疗" L["Overhealing"] = "过量治疗" L["Deaths"] = "死亡" L["Dispels"] = "驱散" L["Interrupts"] = "打断" L["Threat (Est.)"] = "仇恨(估算)" L["Activity"] = "活跃时间" L["Enemy Damage Done"] = "敌方伤害" L["Damage by Spell"] = "技能伤害" L["Healing by Spell"] = "技能治疗" L["Current"] = "当前" L["Total"] = "总计" L["Reset"] = "重置" L["Settings"] = "设置" L["Report"] = "汇报" L["Lock"] = "锁定" L["Unlock"] = "解锁" L["Segment"] = "战斗段" L["Mode"] = "模式" L["No Data"] = "暂无数据" L["Pet"] = "宠物" L["Auto Hit"] = "自动攻击" L["Details"] = "详情" L["Overheal"] = "过量治疗" L["Per Second"] = "每秒" L["Total Amount"] = "总量" L["Active Time"] = "活跃时间" L["Percent"] = "百分比" L["Died at"] = "死亡于" L["Killing Blow"] = "致死一击" L["Last Events"] = "最后事件" L["Report to Chat"] = "汇报到聊天" L["Reset Data?"] = "确定重置所有数据吗?" L["Bar Height"] = "条高度" L["Bar Spacing"] = "条间距" L["Font Size"] = "字体大小" L["Track All Units"] = "追踪所有单位" L["Merge Pets"] = "合并宠物数据" L["Show Class Icons"] = "显示职业图标" L["Lock Windows"] = "锁定窗口" L["Backdrop Alpha"] = "背景透明度" L["Max Segments"] = "最大历史段数" L["Hide Window"] = "隐藏窗口" L["Shift-click to reset"] = "Shift-点击立即重置" L["Fight Duration"] = "战斗时长" L["Effective"] = "有效值" L["Unknown"] = "未知" L["Display Settings"] = "显示设置" L["Data Settings"] = "数据设置" L["Window Settings"] = "窗口设置" L["Players"] = "玩家" L["Targets"] = "目标" L["Data Reset"] = "数据已重置。" L["Windows Locked"] = "窗口已锁定" L["Windows Unlocked"] = "窗口已解锁" L["Commands"] = "命令列表" L["Show/Hide"] = "显示/隐藏" L["Reset All Data"] = "重置所有数据" L["Open Settings"] = "打开设置" L["Lock/Unlock"] = "锁定/解锁窗口" L["Report to chat"] = "汇报到聊天" L["Create New Window"] = "创建新窗口" L["Back"] = "返回" L["Detail View"] = "详细信息" L["Spell Breakdown"] = "技能分解" L["Summary"] = "概要" L["Comparison"] = "对比" L["Top Spells"] = "技能排名" L["Click to view details"] = "点击查看详情" L["Combat Time"] = "战斗时间" L["Max Hit"] = "最高一击" L["Avg Hit"] = "平均一击" L["Overheal %"] = "过量治疗%" L["Total Healing"] = "总治疗量" L["Effective Healing"] = "有效治疗" L["Total Damage"] = "总伤害" L["Rank"] = "排名" L["of total"] = "占总量" L["Spell Chart"] = "技能图表" L["Player Comparison"] = "玩家对比" L["Death Log"] = "死亡记录" L["Threat Breakdown"] = "仇恨分解" L["Damage Contribution"] = "伤害贡献" L["Healing Contribution"] = "治疗贡献" L["Say"] = "说" L["Yell"] = "喊叫" L["Party"] = "小队" L["Raid"] = "团队" L["Guild"] = "公会" L["Officer"] = "军官" L["Whisper"] = "密语" L["Channel"] = "频道" L["Send Report"] = "发送汇报" L["Report Lines"] = "行数" L["Report Sent"] = "汇报已发送!" L["No Report Data"] = "没有可汇报的数据。" L["Enter Whisper Target"] = "输入玩家名称" L["Owner"] = "主人" L["Threat Note"] = "已计入技能仇恨系数" L["Drag to Resize"] = "拖拽调整大小" end