更新配置相关显示等

This commit is contained in:
rucky
2026-03-20 14:04:51 +08:00
parent 923a1f9ce2
commit 63337b14d2
14 changed files with 886 additions and 98 deletions

View File

@@ -220,9 +220,9 @@ end
function AFK:BuildModel(parent)
local model = CreateFrame("PlayerModel", NextName("Model"), parent)
model:SetWidth(420)
model:SetHeight(520)
model:SetPoint("BOTTOMLEFT", parent, "BOTTOMLEFT", 30, 70)
model:SetWidth(520)
model:SetHeight(640)
model:SetPoint("BOTTOMLEFT", parent, "BOTTOMLEFT", 10, 65)
model:SetFrameLevel(parent:GetFrameLevel() + 1)
-- Soft darkening on the right side so the info panel is readable
@@ -868,10 +868,12 @@ function AFK:RefreshSkills()
currentHeader = name or ""
elseif name then
local isWeapon = (currentHeader == "Weapon Skills" or currentHeader == "武器技能"
or currentHeader == "Weapons" or currentHeader == "Combat")
or currentHeader == "Weapons" or currentHeader == "Combat"
or currentHeader == "武器")
local isTrade = (currentHeader == "Trade Skills" or currentHeader == "专业技能"
or currentHeader == "Professions")
local isSecondary = (currentHeader == "Secondary Skills" or currentHeader == "辅助技能")
or currentHeader == "Professions" or currentHeader == "专业")
local isSecondary = (currentHeader == "Secondary Skills" or currentHeader == "辅助技能"
or currentHeader == "Secondary")
if isWeapon and skillMax and skillMax > 0 then
table.insert(weapons, { name = name, rank = skillRank or 0, max = skillMax })