跟随版本 0.8.19
This commit is contained in:
493
Units/Target.lua
493
Units/Target.lua
@@ -1,6 +1,177 @@
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SFrames.Target = {}
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local _A = SFrames.ActiveTheme
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local targetCLCast = nil
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local spellIconCache = {}
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local SPELL_ICONS = {
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-- Mage
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["Fireball"] = "Spell_Fire_FlameBolt",
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["火球术"] = "Spell_Fire_FlameBolt",
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["Frostbolt"] = "Spell_Frost_FrostBolt02",
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["寒冰箭"] = "Spell_Frost_FrostBolt02",
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["Polymorph"] = "Spell_Nature_Polymorph",
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["变形术"] = "Spell_Nature_Polymorph",
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["Arcane Missiles"] = "Spell_Nature_StarFall",
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["奥术飞弹"] = "Spell_Nature_StarFall",
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["Pyroblast"] = "Spell_Fire_Fireball02",
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["炎爆术"] = "Spell_Fire_Fireball02",
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["Scorch"] = "Spell_Fire_SoulBurn",
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["灼烧"] = "Spell_Fire_SoulBurn",
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["Flamestrike"] = "Spell_Fire_SelfDestruct",
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["烈焰风暴"] = "Spell_Fire_SelfDestruct",
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["Blizzard"] = "Spell_Frost_IceStorm",
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["暴风雪"] = "Spell_Frost_IceStorm",
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-- Warlock
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["Shadow Bolt"] = "Spell_Shadow_ShadowBolt",
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["暗影箭"] = "Spell_Shadow_ShadowBolt",
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["Fear"] = "Spell_Shadow_Possession",
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["恐惧术"] = "Spell_Shadow_Possession",
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["Immolate"] = "Spell_Fire_Immolation",
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["献祭"] = "Spell_Fire_Immolation",
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["Soul Fire"] = "Spell_Fire_Fireball02",
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["灵魂之火"] = "Spell_Fire_Fireball02",
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["Drain Life"] = "Spell_Shadow_LifeDrain02",
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["吸取生命"] = "Spell_Shadow_LifeDrain02",
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["Drain Mana"] = "Spell_Shadow_SiphonMana",
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["吸取法力"] = "Spell_Shadow_SiphonMana",
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["Rain of Fire"] = "Spell_Shadow_RainOfFire",
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["火焰之雨"] = "Spell_Shadow_RainOfFire",
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["Hellfire"] = "Spell_Fire_Incinerate",
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["地狱烈焰"] = "Spell_Fire_Incinerate",
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-- Priest
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["Greater Heal"] = "Spell_Holy_GreaterHeal",
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["强效治疗术"] = "Spell_Holy_GreaterHeal",
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["Flash Heal"] = "Spell_Holy_FlashHeal",
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["快速治疗"] = "Spell_Holy_FlashHeal",
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["Heal"] = "Spell_Holy_Heal",
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["治疗术"] = "Spell_Holy_Heal",
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["Smite"] = "Spell_Holy_HolySmite",
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["惩击"] = "Spell_Holy_HolySmite",
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["Mind Blast"] = "Spell_Shadow_UnholyFrenzy",
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["心灵震爆"] = "Spell_Shadow_UnholyFrenzy",
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["Mind Flay"] = "Spell_Shadow_SiphonMana",
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["精神鞭笞"] = "Spell_Shadow_SiphonMana",
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["Mind Control"] = "Spell_Shadow_ShadowWordDominate",
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["精神控制"] = "Spell_Shadow_ShadowWordDominate",
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["Holy Fire"] = "Spell_Holy_SearingLight",
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["神圣之火"] = "Spell_Holy_SearingLight",
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["Resurrection"] = "Spell_Holy_Resurrection",
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["复活术"] = "Spell_Holy_Resurrection",
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-- Shaman
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["Lightning Bolt"] = "Spell_Nature_Lightning",
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["闪电箭"] = "Spell_Nature_Lightning",
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["Chain Lightning"] = "Spell_Nature_ChainLightning",
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["闪电链"] = "Spell_Nature_ChainLightning",
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["Healing Wave"] = "Spell_Nature_MagicImmunity",
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["治疗波"] = "Spell_Nature_MagicImmunity",
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["Lesser Healing Wave"] = "Spell_Nature_HealingWaveLesser",
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["次级治疗波"] = "Spell_Nature_HealingWaveLesser",
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["Chain Heal"] = "Spell_Nature_HealingWaveGreater",
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["治疗链"] = "Spell_Nature_HealingWaveGreater",
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["Ancestral Spirit"] = "Spell_Nature_Regenerate",
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["先祖之魂"] = "Spell_Nature_Regenerate",
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-- Druid
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["Wrath"] = "Spell_Nature_AbolishMagic",
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["愤怒"] = "Spell_Nature_AbolishMagic",
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["Starfire"] = "Spell_Arcane_StarFire",
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["星火术"] = "Spell_Arcane_StarFire",
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["Regrowth"] = "Spell_Nature_ResistNature",
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["愈合"] = "Spell_Nature_ResistNature",
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["Healing Touch"] = "Spell_Nature_HealingTouch",
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["治疗之触"] = "Spell_Nature_HealingTouch",
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["Entangling Roots"] = "Spell_Nature_StrangleVines",
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["纠缠根须"] = "Spell_Nature_StrangleVines",
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["Hibernate"] = "Spell_Nature_Sleep",
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["休眠"] = "Spell_Nature_Sleep",
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["Rebirth"] = "Spell_Nature_Reincarnation",
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["复生"] = "Spell_Nature_Reincarnation",
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["Tranquility"] = "Spell_Nature_Tranquility",
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["宁静"] = "Spell_Nature_Tranquility",
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["Moonfire"] = "Spell_Nature_StarFall",
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["月火术"] = "Spell_Nature_StarFall",
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-- Paladin
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["Holy Light"] = "Spell_Holy_HolyBolt",
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["圣光术"] = "Spell_Holy_HolyBolt",
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["Flash of Light"] = "Spell_Holy_FlashHeal",
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["圣光闪现"] = "Spell_Holy_FlashHeal",
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["Hammer of Wrath"] = "Spell_Holy_SealOfMight",
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["愤怒之锤"] = "Spell_Holy_SealOfMight",
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["Exorcism"] = "Spell_Holy_Excorcism_02",
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["驱邪术"] = "Spell_Holy_Excorcism_02",
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["Redemption"] = "Spell_Holy_Resurrection",
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["救赎"] = "Spell_Holy_Resurrection",
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-- Hunter
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["Aimed Shot"] = "INV_Spear_07",
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["瞄准射击"] = "INV_Spear_07",
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["Multi-Shot"] = "Ability_UpgradeMoonGlaive",
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["多重射击"] = "Ability_UpgradeMoonGlaive",
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["Volley"] = "Ability_Marksmanship",
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["乱射"] = "Ability_Marksmanship",
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["Revive Pet"] = "Ability_Hunter_BeastSoothe",
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["复活宠物"] = "Ability_Hunter_BeastSoothe",
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-- Common NPC / generic
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["Shoot"] = "Ability_Marksmanship",
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["射击"] = "Ability_Marksmanship",
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["Mend"] = "Spell_Holy_Heal",
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["修补"] = "Spell_Holy_Heal",
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["Rejuvenation"] = "Spell_Nature_Rejuvenation",
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["回春术"] = "Spell_Nature_Rejuvenation",
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}
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for k, v in pairs(SPELL_ICONS) do
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SPELL_ICONS[k] = "Interface\\Icons\\" .. v
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end
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local function BuildSpellIconCache()
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if not GetSpellName or not GetSpellTexture then return end
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local i = 1
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while true do
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local name = GetSpellName(i, "spell")
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if not name then break end
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local tex = GetSpellTexture(i, "spell")
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if tex then spellIconCache[name] = tex end
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i = i + 1
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end
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end
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local function GetSpellIcon(spellName)
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if not spellName then return nil end
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local tex = spellIconCache[spellName]
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or SPELL_ICONS[spellName]
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or (NanamiPlates_CombatLog and NanamiPlates_CombatLog.castIcons
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and NanamiPlates_CombatLog.castIcons[spellName])
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if tex then return tex end
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if GetSpellName and GetSpellTexture then
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local i = 1
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while true do
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local name = GetSpellName(i, "spell")
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if not name then break end
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if name == spellName then
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tex = GetSpellTexture(i, "spell")
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if tex then
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spellIconCache[spellName] = tex
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return tex
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end
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end
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i = i + 1
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end
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end
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return nil
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end
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SFrames.GetSpellIcon = GetSpellIcon
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SFrames.BuildSpellIconCache = BuildSpellIconCache
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local function CLMatch(str, pattern)
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if not str or not pattern then return nil end
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local pat = string.gsub(pattern, "%%%d?%$?s", "(.+)")
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pat = string.gsub(pat, "%%%d?%$?d", "(%%d+)")
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for a, b, c, d in string.gfind(str, pat) do
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return a, b, c, d
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end
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return nil
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end
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local function Clamp(value, minValue, maxValue)
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if value < minValue then
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return minValue
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@@ -467,7 +638,11 @@ function SFrames.Target:Initialize()
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self:CreateAuras()
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self:CreateCastbar()
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self:InitializeDistanceFrame()
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self:InitCastDetection()
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BuildSpellIconCache()
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SFrames:RegisterEvent("SPELLS_CHANGED", BuildSpellIconCache)
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f.unit = "target"
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f:SetScript("OnEnter", function()
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GameTooltip_SetDefaultAnchor(GameTooltip, this)
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@@ -492,11 +667,181 @@ function SFrames.Target:Initialize()
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end
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end
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function SFrames.Target:InitCastDetection()
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local castFrame = CreateFrame("Frame", nil, UIParent)
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castFrame:RegisterEvent("UNIT_CASTEVENT")
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castFrame:RegisterEvent("SPELLCAST_START")
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castFrame:RegisterEvent("SPELLCAST_STOP")
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castFrame:RegisterEvent("SPELLCAST_FAILED")
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castFrame:RegisterEvent("SPELLCAST_INTERRUPTED")
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castFrame:RegisterEvent("SPELLCAST_CHANNEL_START")
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castFrame:RegisterEvent("SPELLCAST_CHANNEL_STOP")
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local CL_EVENTS = {
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"CHAT_MSG_SPELL_CREATURE_VS_SELF_DAMAGE",
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"CHAT_MSG_SPELL_CREATURE_VS_PARTY_DAMAGE",
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"CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE",
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"CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF",
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"CHAT_MSG_SPELL_CREATURE_VS_PARTY_BUFF",
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"CHAT_MSG_SPELL_CREATURE_VS_SELF_BUFF",
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"CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE",
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"CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF",
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"CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE",
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"CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF",
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"CHAT_MSG_SPELL_PARTY_DAMAGE",
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"CHAT_MSG_SPELL_PARTY_BUFF",
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"CHAT_MSG_SPELL_SELF_DAMAGE",
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"CHAT_MSG_SPELL_SELF_BUFF",
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}
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for _, ev in ipairs(CL_EVENTS) do
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castFrame:RegisterEvent(ev)
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end
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local function ResolveSelfIcon(spellName)
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local texture
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local _UCI = UnitCastingInfo or (ShaguTweaks and ShaguTweaks.UnitCastingInfo)
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if _UCI then
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local _, _, _, tex = _UCI("player")
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texture = tex
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end
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if not texture then
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local _UCH = UnitChannelInfo or (ShaguTweaks and ShaguTweaks.UnitChannelInfo)
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if _UCH then
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local _, _, _, tex = _UCH("player")
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texture = tex
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end
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end
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if not texture and SFrames.castdb and UnitGUID then
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local guid = UnitGUID("player")
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if guid and SFrames.castdb[guid] and SFrames.castdb[guid].icon then
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texture = SFrames.castdb[guid].icon
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end
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end
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if not texture or texture == "Interface\\Icons\\INV_Misc_QuestionMark" then
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texture = GetSpellIcon(spellName) or texture
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end
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return texture or "Interface\\Icons\\INV_Misc_QuestionMark"
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end
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castFrame:SetScript("OnEvent", function()
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-- Player's own cast events (for self-target and friendly-target-is-self)
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if event == "SPELLCAST_START" then
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if UnitExists("target") and UnitIsUnit("target", "player") then
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local spellName = arg1
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local duration = arg2
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targetCLCast = {
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spell = spellName,
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startTime = GetTime(),
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duration = (duration or 2000) / 1000,
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icon = ResolveSelfIcon(spellName),
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channel = false,
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}
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end
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return
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end
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if event == "SPELLCAST_CHANNEL_START" then
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if UnitExists("target") and UnitIsUnit("target", "player") then
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local duration = arg1
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local spellName = arg2
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targetCLCast = {
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spell = spellName,
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startTime = GetTime(),
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duration = (duration or 2000) / 1000,
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icon = ResolveSelfIcon(spellName),
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channel = true,
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}
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end
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return
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end
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if event == "SPELLCAST_STOP" or event == "SPELLCAST_FAILED"
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or event == "SPELLCAST_INTERRUPTED" or event == "SPELLCAST_CHANNEL_STOP" then
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if UnitExists("target") and UnitIsUnit("target", "player") then
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targetCLCast = nil
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end
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return
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end
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-- UNIT_CASTEVENT (SuperWoW / TurtleWoW): works for all units
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if event == "UNIT_CASTEVENT" then
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if not UnitGUID or not UnitExists("target") then return end
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local targetGUID = UnitGUID("target")
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if not targetGUID or arg1 ~= targetGUID then return end
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if arg3 == "START" or arg3 == "CAST" or arg3 == "CHANNEL" then
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local spell, icon
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if SpellInfo and arg4 then
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spell, _, icon = SpellInfo(arg4)
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end
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spell = spell or "Casting"
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if not icon or icon == "" or icon == "Interface\\Icons\\INV_Misc_QuestionMark" then
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icon = GetSpellIcon(spell) or icon
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end
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icon = icon or "Interface\\Icons\\INV_Misc_QuestionMark"
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targetCLCast = {
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spell = spell,
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startTime = GetTime(),
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duration = (arg5 or 2000) / 1000,
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icon = icon,
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channel = (arg3 == "CHANNEL"),
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}
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elseif arg3 == "FAIL" then
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targetCLCast = nil
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end
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return
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end
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-- Combat log parsing: "X begins to cast Y" (third-person, all other units)
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if not arg1 or not UnitExists("target") then return end
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local targetName = UnitName("target")
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if not targetName then return end
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local msg = arg1
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local caster, spell
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local castStart = SPELLCASTOTHERSTART or "%s begins to cast %s."
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caster, spell = CLMatch(msg, castStart)
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if not caster then
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local perfStart = SPELLPERFORMOTHERSTART or "%s begins to perform %s."
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caster, spell = CLMatch(msg, perfStart)
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end
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if caster and caster == targetName and spell then
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local icon = GetSpellIcon(spell) or "Interface\\Icons\\INV_Misc_QuestionMark"
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targetCLCast = {
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spell = spell,
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startTime = GetTime(),
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duration = 2.0,
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icon = icon,
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channel = false,
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}
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return
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end
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if targetCLCast then
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local isFail = false
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for u in string.gfind(msg, "(.+)'s .+ is interrupted%.") do
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if u == targetName then isFail = true end
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end
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if not isFail then
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for u in string.gfind(msg, "(.+)'s .+ fails%.") do
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if u == targetName then isFail = true end
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end
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end
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if not isFail and SPELLINTERRUPTOTHEROTHER then
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local a = CLMatch(msg, SPELLINTERRUPTOTHEROTHER)
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if a == targetName then isFail = true end
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end
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if isFail then targetCLCast = nil end
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end
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end)
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end
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function SFrames.Target:OnTargetChanged()
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targetCLCast = nil
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if UnitExists("target") then
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self.frame:Show()
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self:UpdateAll()
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-- Force distance update immediately
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if SFrames.Target.distanceFrame then
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local dist = self:GetDistance("target")
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SFrames.Target.distanceFrame.text:SetText(dist or "---")
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@@ -1141,49 +1486,149 @@ function SFrames.Target:CastbarOnUpdate()
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cb.ibg:Hide()
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return
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end
|
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-- Try to read cast from Vanilla extensions (SuperWoW or TurtleWoW modern API, or ShaguTweaks)
|
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local cast, nameSubtext, text, texture, startTime, endTime
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local cast, texture, startTime, endTime, channel
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-- 1) UnitCastingInfo / UnitChannelInfo (TurtleWoW / ShaguTweaks)
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local _UnitCastingInfo = UnitCastingInfo or (ShaguTweaks and ShaguTweaks.UnitCastingInfo)
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if _UnitCastingInfo then
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cast, nameSubtext, text, texture, startTime, endTime = _UnitCastingInfo("target")
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local c, _, _, tex, st, et = _UnitCastingInfo("target")
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if c then
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cast, texture, startTime, endTime = c, tex, st, et
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end
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end
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local channel
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local _UnitChannelInfo = UnitChannelInfo or (ShaguTweaks and ShaguTweaks.UnitChannelInfo)
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if not cast and _UnitChannelInfo then
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channel, nameSubtext, text, texture, startTime, endTime = _UnitChannelInfo("target")
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cast = channel
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if not cast then
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local _UnitChannelInfo = UnitChannelInfo or (ShaguTweaks and ShaguTweaks.UnitChannelInfo)
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if _UnitChannelInfo then
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local c, _, _, tex, st, et = _UnitChannelInfo("target")
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if c then
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cast, texture, startTime, endTime = c, tex, st, et
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channel = true
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end
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end
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end
|
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-- 2) SFrames.castdb (UNIT_CASTEVENT via Tweaks.lua, has SpellInfo icon)
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if SFrames.castdb and UnitGUID then
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local guid = UnitGUID("target")
|
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if guid then
|
||||
local entry = SFrames.castdb[guid]
|
||||
if entry and entry.cast and entry.start and entry.casttime then
|
||||
local elapsed = GetTime() - entry.start
|
||||
local duration = entry.casttime / 1000
|
||||
if elapsed < duration + 0.5 then
|
||||
if not cast then
|
||||
cast = entry.cast
|
||||
startTime = entry.start * 1000
|
||||
endTime = (entry.start + duration) * 1000
|
||||
channel = entry.channel
|
||||
end
|
||||
if not texture or texture == "Interface\\Icons\\INV_Misc_QuestionMark" then
|
||||
texture = entry.icon
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- 3) NanamiPlates castDB (GUID-based, UNIT_CASTEVENT with SpellInfo icon)
|
||||
if NanamiPlates and NanamiPlates.castDB and UnitGUID then
|
||||
local guid = UnitGUID("target")
|
||||
if guid then
|
||||
local entry = NanamiPlates.castDB[guid]
|
||||
if entry and entry.spell and entry.startTime and entry.duration then
|
||||
local elapsed = GetTime() - entry.startTime
|
||||
local duration = entry.duration / 1000
|
||||
if elapsed < duration + 0.5 then
|
||||
if not cast then
|
||||
cast = entry.spell
|
||||
startTime = entry.startTime * 1000
|
||||
endTime = (entry.startTime + duration) * 1000
|
||||
channel = entry.channel
|
||||
end
|
||||
if not texture or texture == "Interface\\Icons\\INV_Misc_QuestionMark" then
|
||||
texture = entry.icon
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- 4) NanamiPlates castTracker (name-based, combat log)
|
||||
if not cast and NanamiPlates and NanamiPlates.castTracker then
|
||||
local targetName = UnitName("target")
|
||||
if targetName and NanamiPlates.castTracker[targetName] then
|
||||
local entries = NanamiPlates.castTracker[targetName]
|
||||
if entries and entries[1] then
|
||||
local entry = entries[1]
|
||||
if entry.spell and entry.startTime then
|
||||
local duration = (entry.duration or 2000) / 1000
|
||||
local elapsed = GetTime() - entry.startTime
|
||||
if elapsed < duration + 0.5 then
|
||||
cast = entry.spell
|
||||
texture = entry.icon
|
||||
startTime = entry.startTime * 1000
|
||||
endTime = (entry.startTime + duration) * 1000
|
||||
channel = false
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- 5) Local UNIT_CASTEVENT / SPELLCAST_* tracker
|
||||
if targetCLCast then
|
||||
local elapsed = GetTime() - targetCLCast.startTime
|
||||
if elapsed < targetCLCast.duration + 0.5 then
|
||||
if not cast then
|
||||
cast = targetCLCast.spell
|
||||
startTime = targetCLCast.startTime * 1000
|
||||
endTime = (targetCLCast.startTime + targetCLCast.duration) * 1000
|
||||
channel = targetCLCast.channel
|
||||
end
|
||||
if not texture or texture == "Interface\\Icons\\INV_Misc_QuestionMark" then
|
||||
texture = targetCLCast.icon
|
||||
end
|
||||
else
|
||||
targetCLCast = nil
|
||||
end
|
||||
end
|
||||
|
||||
if cast and startTime and endTime then
|
||||
local duration = (endTime - startTime) / 1000
|
||||
local cur = GetTime() - (startTime / 1000)
|
||||
|
||||
|
||||
if channel then
|
||||
cur = duration + (startTime / 1000) - GetTime()
|
||||
end
|
||||
|
||||
|
||||
if cur > duration then cur = duration end
|
||||
if cur < 0 then cur = 0 end
|
||||
|
||||
|
||||
cb:SetMinMaxValues(0, duration)
|
||||
cb:SetValue(cur)
|
||||
cb.text:SetText(cast)
|
||||
|
||||
if texture then
|
||||
cb.icon:SetTexture(texture)
|
||||
|
||||
if not texture or texture == "Interface\\Icons\\INV_Misc_QuestionMark" then
|
||||
texture = GetSpellIcon(cast) or texture
|
||||
end
|
||||
|
||||
|
||||
cb:SetAlpha(1)
|
||||
cb.cbbg:SetAlpha(1)
|
||||
cb.icon:SetAlpha(1)
|
||||
cb.ibg:SetAlpha(1)
|
||||
|
||||
cb:Show()
|
||||
cb.cbbg:Show()
|
||||
cb.icon:Show()
|
||||
cb.ibg:Show()
|
||||
|
||||
if texture then
|
||||
cb.icon:SetTexture(texture)
|
||||
cb.icon:SetAlpha(1)
|
||||
cb.ibg:SetAlpha(1)
|
||||
cb.icon:Show()
|
||||
cb.ibg:Show()
|
||||
else
|
||||
cb.icon:Hide()
|
||||
cb.ibg:Hide()
|
||||
end
|
||||
else
|
||||
cb:Hide()
|
||||
cb.cbbg:Hide()
|
||||
|
||||
Reference in New Issue
Block a user