聊天重做前缓存
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@@ -962,12 +962,7 @@ function TSUI.CreateReagentSlot(parent, i)
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GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
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local ok
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if S.currentMode == "craft" then
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local link = GetCraftItemLink and GetCraftItemLink(S.selectedIndex)
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if link then
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ok = pcall(GameTooltip.SetCraftItem, GameTooltip, S.selectedIndex, this.reagentIndex)
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else
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ok = pcall(GameTooltip.SetCraftSpell, GameTooltip, S.selectedIndex)
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end
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ok = pcall(GameTooltip.SetCraftItem, GameTooltip, S.selectedIndex, this.reagentIndex)
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else
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ok = pcall(GameTooltip.SetTradeSkillItem, GameTooltip, S.selectedIndex, this.reagentIndex)
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end
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@@ -1521,6 +1516,7 @@ end
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function TSUI.UpdateProfTabs()
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TSUI.ScanProfessions()
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local currentSkillName = API.GetSkillLineName()
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local numVisible = 0
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for i = 1, 10 do
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local tab = S.profTabs[i]
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if not tab then break end
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@@ -1544,10 +1540,16 @@ function TSUI.UpdateProfTabs()
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tab.glow:Hide(); tab.checked:Hide()
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end
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tab:Show()
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numVisible = numVisible + 1
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else
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tab.profName = nil; tab.active = false; tab:Hide()
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end
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end
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if S.encBtn and S.MainFrame then
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S.encBtn:ClearAllPoints()
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S.encBtn:SetPoint("TOPLEFT", S.MainFrame, "TOPRIGHT", 2,
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-(6 + numVisible * (42 + 4) + 10))
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end
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end
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function TSUI.IsTabSwitching()
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@@ -1932,6 +1934,24 @@ function TSUI:Initialize()
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end
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end)
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dIF:SetScript("OnLeave", function() GameTooltip:Hide() end)
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dIF:SetScript("OnMouseUp", function()
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if IsShiftKeyDown() and S.selectedIndex then
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local link = API.GetItemLink(S.selectedIndex)
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if link then
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if ChatFrameEditBox and ChatFrameEditBox:IsVisible() then
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ChatFrameEditBox:Insert(link)
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else
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if ChatFrame_OpenChat then
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ChatFrame_OpenChat(link)
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elseif ChatFrameEditBox then
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ChatFrameEditBox:Show()
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ChatFrameEditBox:SetText(link)
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ChatFrameEditBox:SetFocus()
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end
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end
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end
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end
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end)
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local dName = det:CreateFontString(nil, "OVERLAY")
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dName:SetFont(font, 13, "OUTLINE")
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@@ -2128,6 +2148,52 @@ function TSUI:Initialize()
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end)
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TSUI.CreateProfTabs(MF)
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-- ── 食物药剂百科 按钮(职业图标条底部)───────────────────────────────
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do
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local TAB_SZ, TAB_GAP, TAB_TOP = 42, 4, 6
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local encBtn = CreateFrame("Button", nil, MF)
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encBtn:SetWidth(TAB_SZ); encBtn:SetHeight(TAB_SZ)
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encBtn:SetPoint("TOPLEFT", MF, "TOPRIGHT", 2, -(TAB_TOP + 10))
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encBtn:SetFrameStrata("HIGH")
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encBtn:SetBackdrop({
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bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
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edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
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tile = true, tileSize = 16, edgeSize = 14,
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insets = { left = 3, right = 3, top = 3, bottom = 3 },
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})
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encBtn:SetBackdropColor(T.slotBg[1], T.slotBg[2], T.slotBg[3], T.slotBg[4])
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encBtn:SetBackdropBorderColor(T.slotBorder[1], T.slotBorder[2], T.slotBorder[3], T.slotBorder[4])
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local ico = encBtn:CreateTexture(nil, "ARTWORK")
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ico:SetTexture("Interface\\Icons\\INV_Potion_97")
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ico:SetTexCoord(0.08, 0.92, 0.08, 0.92)
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ico:SetPoint("TOPLEFT", encBtn, "TOPLEFT", 4, -4)
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ico:SetPoint("BOTTOMRIGHT", encBtn, "BOTTOMRIGHT", -4, 4)
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local hl = encBtn:CreateTexture(nil, "HIGHLIGHT")
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hl:SetTexture("Interface\\Buttons\\ButtonHilight-Square")
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hl:SetBlendMode("ADD"); hl:SetAlpha(0.3); hl:SetAllPoints(ico)
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encBtn:SetScript("OnEnter", function()
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this:SetBackdropBorderColor(T.slotSelected[1], T.slotSelected[2], T.slotSelected[3], 1)
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GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
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GameTooltip:SetText("食物药剂百科", 1, 0.82, 0.60)
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GameTooltip:AddLine("查看各职业消耗品推荐列表", 0.8, 0.8, 0.8)
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GameTooltip:AddLine("Shift+点击物品可插入聊天", 0.6, 0.6, 0.65)
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GameTooltip:Show()
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end)
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encBtn:SetScript("OnLeave", function()
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this:SetBackdropBorderColor(T.slotBorder[1], T.slotBorder[2], T.slotBorder[3], T.slotBorder[4])
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GameTooltip:Hide()
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end)
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encBtn:SetScript("OnClick", function()
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if SFrames.ConsumableUI then SFrames.ConsumableUI:Toggle() end
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end)
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encBtn:Show()
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S.encBtn = encBtn
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end
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-- ────────────────────────────────────────────────────────────────────────
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MF:Hide()
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tinsert(UISpecialFrames, "SFramesTradeSkillFrame")
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end
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