完成多出修改

修复拾取界面点击无效问题
修复宠物训练界面不显示训练点问题
新增天赋分享到聊天界面
修复飞行界面无法关闭问题
修复术士宠物的显示问题
为天赋界面添加默认数据库支持
框架现在也可自主选择是否启用
玩家框架和目标框架可取消显示3D头像以及透明度修改
背包和银行也添加透明度自定义支持
优化tooltip性能和背包物品显示方式
修复布局模式在ui缩放后不能正常定位的问题
添加硬核模式危险和死亡的工会通报
添加拾取和已拾取的框体
等等
This commit is contained in:
rucky
2026-03-23 10:25:25 +08:00
parent 63337b14d2
commit ec9e3c29d6
34 changed files with 13897 additions and 578 deletions

View File

@@ -68,8 +68,6 @@ end
--------------------------------------------------------------------------------
local MENU_BUTTON_ICONS = {
["GameMenuButtonContinue"] = "exit",
["GameMenuButtonOptions"] = "settings",
["GameMenuButtonSoundOptions"] = "sound",
["GameMenuButtonUIOptions"] = "talent",
["GameMenuButtonKeybindings"] = "menu",
["GameMenuButtonRatings"] = "backpack",
@@ -219,8 +217,6 @@ end
local BUTTON_ORDER = {
"GameMenuButtonContinue",
"__NANAMI_SETTINGS__",
"GameMenuButtonOptions",
"GameMenuButtonSoundOptions",
"GameMenuButtonUIOptions",
"GameMenuButtonKeybindings",
"GameMenuButtonRatings",
@@ -229,6 +225,11 @@ local BUTTON_ORDER = {
"GameMenuButtonQuit",
}
local HIDDEN_BUTTONS = {
"GameMenuButtonOptions",
"GameMenuButtonSoundOptions",
}
--------------------------------------------------------------------------------
-- Frame Styling (called once at PLAYER_LOGIN, before first show)
--------------------------------------------------------------------------------
@@ -268,6 +269,18 @@ local function StyleGameMenuFrame()
-- Create settings button
local sBt = CreateSettingsButton(GameMenuFrame)
-- Hide removed buttons (Video / Sound)
for _, name in ipairs(HIDDEN_BUTTONS) do
local btn = _G[name]
if btn then
btn:Hide()
btn:SetWidth(0.001)
btn:SetHeight(0.001)
btn:ClearAllPoints()
btn:SetPoint("TOPLEFT", GameMenuFrame, "TOPLEFT", 0, 0)
end
end
-- Build a lookup of known names for quick check
local knownSet = {}
for _, name in ipairs(BUTTON_ORDER) do
@@ -275,6 +288,9 @@ local function StyleGameMenuFrame()
knownSet[name] = true
end
end
for _, name in ipairs(HIDDEN_BUTTONS) do
knownSet[name] = true
end
-- Collect all child buttons that are NOT the settings button
local children = { GameMenuFrame:GetChildren() }