Files
Nanami-UI/TalentDefaultDB.lua
rucky ec9e3c29d6 完成多出修改
修复拾取界面点击无效问题
修复宠物训练界面不显示训练点问题
新增天赋分享到聊天界面
修复飞行界面无法关闭问题
修复术士宠物的显示问题
为天赋界面添加默认数据库支持
框架现在也可自主选择是否启用
玩家框架和目标框架可取消显示3D头像以及透明度修改
背包和银行也添加透明度自定义支持
优化tooltip性能和背包物品显示方式
修复布局模式在ui缩放后不能正常定位的问题
添加硬核模式危险和死亡的工会通报
添加拾取和已拾取的框体
等等
2026-03-23 10:25:25 +08:00

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-- Nanami-UI Default Talent Database
-- Pre-cached talent tree data for all 9 classes
-- Generated via /nui talentdb export after logging in to each class
-- When a player logs in with a class, live API data takes priority over this DB
-- Auto-generated by /nui talentdb export
-- Paste this entire content into TalentDefaultDB.lua
NanamiTalentDefaultDB = {
DRUID = {
[1] = {
background = "DruidBalance",
icon = "Interface\\Icons\\Spell_Nature_Lightning",
name = "平衡",
numTalents = 20,
talents = {
{
column = 1,
desc = {
"等级 0/5",
"使你的愤怒法术的施法时间和公共冷却时间减少0.1秒。",
},
icon = "Interface\\Icons\\Spell_Nature_AbolishMagic",
maxRank = 5,
name = "强化愤怒",
tier = 1,
},
{
column = 2,
desc = {
"等级 1/1",
"50法力值",
"瞬发法术",
"激活之后任何击中施法者的敌人都有100%的几率被施展纠缠根须(等级 1。只能在户外使用可生效1次持续45秒。",
},
icon = "Interface\\Icons\\Spell_Nature_NaturesWrath",
maxRank = 1,
name = "自然之握",
tier = 1,
},
{
column = 3,
desc = {
"等级 4/4",
"使你的自然之握纠缠敌人的几率提高65%。",
},
icon = "Interface\\Icons\\Spell_Nature_NaturesWrath",
maxRank = 4,
name = "强化自然之握",
prereqColumn = 2,
prereqTier = 1,
tier = 1,
},
{
column = 4,
desc = {
"等级 0/2",
"杀死一个可获得经验或荣誉的目标后有50%的几率使你在施法时仍保持100%的法力恢复速度持续15秒。",
},
icon = "Interface\\Icons\\INV_Misc_Gem_Emerald_01",
maxRank = 2,
name = "林栖者的祝福",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/3",
"使你在施放平衡系法术时有23%的几率不会因受到伤害而延迟。",
},
icon = "Interface\\Icons\\Spell_Nature_Sleep",
maxRank = 3,
name = "梦境指引",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/2",
"使你的月火术的伤害和致命一击几率提高5%。",
},
icon = "Interface\\Icons\\Spell_Nature_StarFall",
maxRank = 2,
name = "强化月火术",
tier = 2,
},
{
column = 3,
desc = {
"等级 1/3",
"使你在所有形态下的物理攻击所能造成的伤害提高3%。同时近战攻击和法术命中几率提高1%。",
" ",
"下一级:",
"使你在所有形态下的物理攻击所能造成的伤害提高6%。同时近战攻击和法术命中几率提高2%。",
},
icon = "Interface\\Icons\\INV_Staff_01",
maxRank = 3,
name = "武器平衡",
tier = 2,
},
{
column = 4,
desc = {
"等级 0/3",
"使你的所有变形法术所消耗的法力值降低10%。",
},
icon = "Interface\\Icons\\Spell_Nature_WispSplode",
maxRank = 3,
name = "自然变形",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/3",
"需要10点平衡系天赋",
"使你的星火术、月火术、飓风、虫群和愤怒所能造成的伤害提高3%。",
},
icon = "Interface\\Icons\\Spell_Nature_MoonGlow",
maxRank = 3,
name = "月怒",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/1",
"需要3点武器平衡",
"需要10点平衡系天赋",
"以自然的力量强化德鲁伊的武器每次近战攻击或攻击性法术命中敌人都有一定几率令德鲁伊进入节能施法状态。该状态可以让你的下一个伤害法术、治疗法术或攻击技能所消耗的法力值、怒气值或能量值降低100%。",
},
icon = "Interface\\Icons\\Spell_Nature_CrystalBall",
maxRank = 1,
name = "清晰预兆",
prereqColumn = 3,
prereqTier = 2,
tier = 3,
},
{
column = 4,
desc = {
"等级 0/2",
"需要10点平衡系天赋",
"使你的愤怒、纠缠根须、精灵之火、月火术、星火术、虫群、飓风、解除诅咒、驱毒术和消毒术的射程增加10%。",
},
icon = "Interface\\Icons\\Spell_Nature_NatureTouchGrow",
maxRank = 2,
name = "自然延伸",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/5",
"需要2点强化月火术",
"需要15点平衡系天赋",
"使你的星火术、月火术和愤怒的致命一击伤害提高20%。",
},
icon = "Interface\\Icons\\Spell_Nature_Purge",
maxRank = 5,
name = "复仇",
prereqColumn = 2,
prereqTier = 2,
tier = 4,
},
{
column = 3,
desc = {
"等级 0/3",
"需要15点平衡系天赋",
"使你的月火术、星火术、愤怒、飓风、虫群、治疗之触、愈合和回春术所消耗的法力值减少3%。",
},
icon = "Interface\\Icons\\Spell_Nature_Sentinal",
maxRank = 3,
name = "月光",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/3",
"需要1点枭兽形态",
"需要20点平衡系天赋",
"在枭兽形态下受到攻击有10%的几率进入狂怒状态使你在施法时有30%的几率不会因受到伤害而延迟并每秒恢复1%最大法力值持续10秒。此效果每30秒只能触发一次。",
},
icon = "Interface\\Icons\\Ability_Druid_OwlkinFrenzy",
maxRank = 3,
name = "枭兽狂怒",
prereqColumn = 2,
prereqTier = 5,
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点平衡系天赋",
"164法力值",
"瞬发法术",
"德鲁伊进入枭兽形态在这种形态下从装备提供的护甲值提高180%平衡系法术的法力消耗减少20%半径30码范围内的所有队友的法术致命一击率提高3%。枭兽形态下只能施放平衡系的法术、激活和解除诅咒。变身可以解除施法者身上的所有变形和移动限制效果。",
},
icon = "Interface\\Icons\\Spell_Nature_ForceOfNature",
maxRank = 1,
name = "枭兽形态",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/1",
"需要3点月光",
"需要20点平衡系天赋",
"你的任何法术造成法术致命一击后下一个法术的施法时间减少0.5秒。",
},
icon = "Interface\\Icons\\Spell_Nature_NaturesBlessing",
maxRank = 1,
name = "自然之赐",
prereqColumn = 3,
prereqTier = 4,
tier = 5,
},
{
column = 4,
desc = {
"等级 0/3",
"需要20点平衡系天赋",
"使你的星火术的施法时间减少0.2秒有5%的几率将目标击昏3秒。",
},
icon = "Interface\\Icons\\Spell_Arcane_StarFire",
maxRank = 3,
name = "强化星火术",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/5",
"需要25点平衡系天赋",
"你的虫群有6%的几率使你的下一个星火术的施法时间减少0秒。\n你的月火术有6%的几率使你的下一个愤怒的法力值消耗减少50%。",
},
icon = "Interface\\Icons\\Ability_Druid_ManaTree",
maxRank = 5,
name = "万物平衡",
tier = 6,
},
{
column = 3,
desc = {
"等级 0/2",
"需要25点平衡系天赋",
"你的飓风法术的法力值消耗降低10%并使敌人的攻击速度降低12%。",
},
icon = "Interface\\Icons\\Ability_Druid_GaleWinds",
maxRank = 2,
name = "阵风",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要30点平衡系天赋",
"协调自然和星界的能量你的愤怒造成伤害时有30%的几率使你获得月蚀并提高奥术伤害星火术造成伤害时有50%的几率使你获得日蚀并提高自然伤害。伤害加成为10%加上你的法术致命一击几率的60%。每种效果持续15秒并有单独的30秒冷却时间两种效果不能同时发生。",
},
icon = "Interface\\Icons\\Ability_Druid_Eclipse",
maxRank = 1,
name = "日月之蚀",
tier = 7,
},
},
},
[2] = {
background = "DruidFeralCombat",
icon = "Interface\\Icons\\Ability_Physical_Taunt",
name = "野性战斗",
numTalents = 18,
talents = {
{
column = 2,
desc = {
"等级 5/5",
"使你的槌击、挥击、野蛮撕咬、爪击和扫击技能的怒气或能量消耗减少5点。",
},
icon = "Interface\\Icons\\Ability_Hunter_Pet_Hyena",
maxRank = 5,
name = "凶暴",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你的挫志咆哮的攻击强度减弱效果提高8%凶猛撕咬技能所造成的伤害提高3%。",
},
icon = "Interface\\Icons\\Ability_Druid_DemoralizingRoar",
maxRank = 5,
name = "野性侵略",
tier = 1,
},
{
column = 1,
desc = {
"等级 3/3",
"使你在熊和巨熊形态下所造成的威胁值提高15%,并在你潜行时降低敌人侦测到你的几率。",
},
icon = "Interface\\Icons\\Ability_Ambush",
maxRank = 3,
name = "野性本能",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/2",
"使你的重击和突袭技能的击昏效果持续时间延长0.5秒。",
},
icon = "Interface\\Icons\\Ability_Druid_Bash",
maxRank = 2,
name = "野蛮冲撞",
tier = 2,
},
{
column = 3,
desc = {
"等级 3/3",
"使你由装备而得到的护甲值提高10%。",
},
icon = "Interface\\Icons\\INV_Misc_Pelt_Bear_03",
maxRank = 3,
name = "厚皮",
tier = 2,
},
{
column = 4,
desc = {
"等级 0/3",
"撕扯的伤害提高5%你对目标造成的每个流血效果都会使爪击的伤害提高10%。",
},
icon = "Interface\\Icons\\Ability_Druid_Disembowel",
maxRank = 3,
name = "迸裂创伤",
tier = 2,
},
{
column = 1,
desc = {
"等级 2/2",
"使你在猎豹形态下的移动速度提高30%只能在户外生效。另外还可使你在熊、巨熊、猎豹形态下的躲闪几率提高4%。",
},
icon = "Interface\\Icons\\Spell_Nature_SpiritWolf",
maxRank = 2,
name = "野性迅捷",
tier = 3,
},
{
column = 2,
desc = {
"等级 1/1",
"5怒气",
"瞬发",
"需要熊形态, 巨熊形态",
"向目标冲锋使其停止动作并使其在4秒内不能施放任何法术。",
},
icon = "Interface\\Icons\\Ability_Hunter_Pet_Bear",
maxRank = 1,
name = "野性冲锋",
tier = 3,
},
{
column = 3,
desc = {
"等级 3/3",
"使你在猎豹、熊或巨熊形态下的致命一击几率提高6%。",
},
icon = "Interface\\Icons\\INV_Misc_MonsterClaw_04",
maxRank = 3,
name = "锋利兽爪",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/2",
"使你在熊形态和巨熊形态下对目标造成致命一击后有50%的几率获得5点怒气值猎豹形态下对目标造成致命一击后额外增加一个连击点数。",
},
icon = "Interface\\Icons\\Ability_Racial_Cannibalize",
maxRank = 2,
name = "原始狂怒",
prereqColumn = 3,
prereqTier = 3,
tier = 3,
},
{
column = 2,
desc = {
"等级 3/3",
"使你在猎豹、熊和巨熊形态下的近战攻击强度提高10%。你的爪击、扫击、槌击、挥击和野蛮撕咬的伤害提高20%。",
},
icon = "Interface\\Icons\\Ability_Hunter_Pet_Cat",
maxRank = 3,
name = "猛兽攻击",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/2",
"使猛虎之怒的持续时间延长6秒狂怒现在会立即产生5点怒气值。此外猛虎之怒和狂怒会使你的攻击速度提高10%持续9秒。",
},
icon = "Interface\\Icons\\Ability_GhoulFrenzy",
maxRank = 2,
name = "血性狂乱",
prereqColumn = 3,
prereqTier = 3,
tier = 4,
},
{
column = 4,
desc = {
"等级 0/2",
"撕碎的伤害提高5%消耗的能量值降低6点。",
},
icon = "Interface\\Icons\\Spell_Shadow_VampiricAura",
maxRank = 2,
name = "强化撕碎",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/2",
"在猎豹形态下你造成的流血效果的周期性伤害将为你恢复3能量。在熊或巨熊形态下闪避攻击将为你注入远古灵魂每秒恢复2怒气值持续5秒。此效果每9秒只能发生一次。",
},
icon = "Interface\\Icons\\Spell_Shadow_UnholyFrenzy",
maxRank = 2,
name = "远古蛮力",
tier = 5,
},
{
column = 3,
desc = {
"等级 1/1",
"瞬发",
"需要豹形态, 熊形态, 巨熊形态",
"猎豹形态下移除所有恐惧效果并提高100%能量回复。熊形态下提高20%生命值上限效果结束扣除生命值。持续时间20秒。",
},
icon = "Interface\\Icons\\Ability_Druid_Berserk",
maxRank = 1,
name = "狂暴",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/5",
"需要25点野性战斗系天赋",
"使你的智力提高4%。另外在熊或巨熊形态下你的耐力提高4%在猎豹形态下你的力量提高4%。",
},
icon = "Interface\\Icons\\Spell_Holy_BlessingOfAgility",
maxRank = 5,
name = "野性之心",
prereqColumn = 2,
prereqTier = 4,
tier = 6,
},
{
column = 3,
desc = {
"等级 0/2",
"需要25点野性战斗系天赋",
"你的槌击、挥击和野蛮撕咬会将造成伤害的5%作为治疗返还。你的凶猛撕咬每消耗一个连击点数就有10%的几率刷新你的扫击和撕扯效果,并额外增加一个连击点数。",
},
icon = "Interface\\Icons\\Ability_Druid_Ravage",
maxRank = 2,
name = "屠戮",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要30点野性战斗系天赋",
"在猎豹、熊或巨熊形态下使半径45码范围内的所有小队成员的远程和近战攻击打出致命一击的几率提高3%。",
},
icon = "Interface\\Icons\\Spell_Nature_UnyeildingStamina",
maxRank = 1,
name = "兽群领袖",
tier = 7,
},
},
},
[3] = {
background = "DruidRestoration",
icon = "Interface\\Icons\\Spell_Nature_HealingTouch",
name = "恢复",
numTalents = 16,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使你的野性印记和野性赐福的效果提高7%。",
},
icon = "Interface\\Icons\\Spell_Nature_Regeneration",
maxRank = 5,
name = "强化野性印记",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"在你有20%的几率在进入熊形态和巨熊形态时获得10点怒气值或者在进入猎豹形态时获得40点能量值。",
},
icon = "Interface\\Icons\\Spell_Holy_BlessingOfStamina",
maxRank = 5,
name = "激怒",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/5",
"需要5点恢复系天赋",
"使你的治疗之触的施法时间减少0.1秒。",
},
icon = "Interface\\Icons\\Spell_Nature_HealingTouch",
maxRank = 5,
name = "强化治疗之触",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/5",
"需要5点恢复系天赋",
"使你在施放愈合、治疗之触或宁静时有14%的几率不因受到伤害而延迟。",
},
icon = "Interface\\Icons\\Spell_Nature_HealingWaveGreater",
maxRank = 5,
name = "自然集中",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点恢复系天赋",
"使你的法术所造成的威胁值减少4%。",
},
icon = "Interface\\Icons\\Ability_EyeOfTheOwl",
maxRank = 5,
name = "微妙",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/1",
"需要10点恢复系天赋",
"119法力值",
"瞬发法术",
"吞噬友方目标身上的一个回春术或愈合的持续效果并立即为其回复生命值其数值等于12秒的回春效果或18秒的愈合效果。",
},
icon = "Interface\\Icons\\INV_Relics_IdolofRejuvenation",
maxRank = 1,
name = "迅捷治愈",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/3",
"需要10点恢复系天赋",
"使你法术技能的持续伤害效果和持续治疗效果提高5%。",
},
icon = "Interface\\Icons\\btnorbofdepths",
maxRank = 3,
name = "起源",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/3",
"需要10点恢复系天赋",
"使你在施法时仍保持5%的法力回复速度。",
},
icon = "Interface\\Icons\\Spell_Frost_WindWalkOn",
maxRank = 3,
name = "反射",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/5",
"需要15点恢复系天赋",
"使你的所有治疗法术的效果提高2%。",
},
icon = "Interface\\Icons\\Spell_Nature_ProtectionformNature",
maxRank = 5,
name = "自然赐福",
tier = 4,
},
{
column = 4,
desc = {
"等级 0/5",
"需要15点恢复系天赋",
"使你的治疗之触、愈合和宁静所消耗的法力值减少2%。",
},
icon = "Interface\\Icons\\Spell_Holy_ElunesGrace",
maxRank = 5,
name = "宁静之魂",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/2",
"需要5点强化治疗之触",
"需要20点恢复系天赋",
"使用治疗之触治疗受到愈合或回春术影响的目标将使你的下一个治疗之触的施法时间减少0.15秒并返还其法力消耗的5%持续20秒。",
},
icon = "Interface\\Icons\\inv_misc_herb_02",
maxRank = 2,
name = "艾森娜之花",
prereqColumn = 1,
prereqTier = 2,
tier = 5,
},
{
column = 3,
desc = {
"等级 0/1",
"需要3点起源",
"需要20点恢复系天赋",
"瞬发",
"激活之后,你的下一个自然法术会成为瞬发法术。",
},
icon = "Interface\\Icons\\Spell_Nature_RavenForm",
maxRank = 1,
name = "自然迅捷",
prereqColumn = 3,
prereqTier = 3,
tier = 5,
},
{
column = 4,
desc = {
"等级 0/3",
"需要20点恢复系天赋",
"如果目标身上存在回春效果愈合的持续治疗效果增加10%。",
},
icon = "Interface\\Icons\\inv_relics_idolofhealth",
maxRank = 3,
name = "庇佑",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/5",
"需要5点自然赐福",
"需要25点恢复系天赋",
"使你的愈合法术产生极效治疗效果的几率提高10%。",
},
icon = "Interface\\Icons\\Spell_Nature_ResistNature",
maxRank = 5,
name = "强化愈合",
prereqColumn = 2,
prereqTier = 4,
tier = 6,
},
{
column = 3,
desc = {
"等级 0/2",
"需要25点恢复系天赋",
"使你的宁静法术的治疗效果提高20%。",
},
icon = "Interface\\Icons\\Spell_Nature_Tranquility",
maxRank = 2,
name = "强化宁静",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要5点强化愈合",
"需要30点恢复系天赋",
"209法力值",
"瞬发法术",
"\"变成生命之树由装备而获得的护甲值提高180%附近所有队友的治疗效果提高数值相当于你的精神总值的20%。你的移动速度降低20%并且你不能施放伤害性法术或治疗之触但持续性治疗法术所消耗的法力值降低20%。\n\n变身可以解除施法者身上的一切变形和移动限制效果。\"",
},
icon = "Interface\\Icons\\Ability_Druid_TreeofLife",
maxRank = 1,
name = "生命之树形态",
prereqColumn = 2,
prereqTier = 6,
tier = 7,
},
},
},
numTabs = 3,
},
HUNTER = {
[1] = {
background = "HunterBeastMastery",
icon = "Interface\\Icons\\Ability_Hunter_BeastTaming",
name = "野兽控制",
numTalents = 19,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"当雄鹰守护激活时所有普通远程攻击都有10%的几率使你的远程攻击速度提高3%持续12秒。当孤狼守护激活时所有普通近战攻击都有10%的几率使你的近战攻击速度提高3%持续12秒。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Nature_RavenForm",
maxRank = 5,
name = "迅捷守护",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"你的宠物继承你的角色耐力的6%并使你的宠物的生命值提高2%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Nature_Reincarnation",
maxRank = 5,
name = "耐久训练",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/2",
"需要5点野兽控制系天赋",
"使你的野兽之眼的效果持续时间延长30秒。\n\n在野兽之眼引导期间你宠物造成的伤害额外提高15%并且集中值的回复速度提高15%。",
},
icon = "Interface\\Icons\\Ability_EyeOfTheOwl",
maxRank = 2,
name = "强化野兽之眼",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/3",
"需要5点野兽控制系天赋",
"使你的灵猴守护提供2%的额外躲闪几率。当孤狼守护激活时你近战伤害的2%作为治疗返还。",
},
icon = "Interface\\Icons\\Ability_Hunter_AspectOfTheMonkey",
maxRank = 3,
name = "强化原始守护",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/3",
"需要5点野兽控制系天赋",
"你的宠物继承你12%的护甲值并使你的宠物的护甲值提高7%。",
},
icon = "Interface\\Icons\\INV_Misc_Pelt_Bear_03",
maxRank = 3,
name = "厚皮",
tier = 2,
},
{
column = 4,
desc = {
"等级 0/2",
"需要5点野兽控制系天赋",
"使你的复活宠物法术的施法时间减少3秒法力值消耗降低20%宠物复活后的生命值提高15%。",
},
icon = "Interface\\Icons\\Ability_Hunter_BeastSoothe",
maxRank = 2,
name = "强化复活宠物",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/2",
"需要10点野兽控制系天赋",
"使你的猎豹守护和豹群守护的速度加成效果提高3%。并使你的宠物的移动速度提高15%。",
},
icon = "Interface\\Icons\\Ability_Mount_JungleTiger",
maxRank = 2,
name = "寻路",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/1",
"需要10点野兽控制系天赋",
"你的奥术射击、稳固射击或猛禽一击命中后使你的宠物在6秒内的下一次攻击额外造成相当于你自身攻击强度20%的物理伤害此效果每3秒只能触发一次。",
},
icon = "Interface\\Icons\\spell_coordinated_assault_1",
maxRank = 1,
name = "协同突袭",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/5",
"需要10点野兽控制系天赋",
"使你的宠物所造成的伤害提高4%。",
},
icon = "Interface\\Icons\\Ability_BullRush",
maxRank = 5,
name = "狂怒释放",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要15点野兽控制系天赋",
"使你的宠物的集中值回复速度每一跳增加2点宠物特殊技能的冷却时间减少10%。",
},
icon = "Interface\\Icons\\Spell_Nature_AbolishMagic",
maxRank = 2,
name = "野兽戒律",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/2",
"需要15点野兽控制系天赋",
"使你的治疗宠物技能的效果提高20%并且每一跳都有15%的几率驱散宠物身上的1个诅咒、疾病、魔法或中毒效果。",
},
icon = "Interface\\Icons\\Ability_Hunter_MendPet",
maxRank = 2,
name = "强化治疗宠物",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/5",
"需要15点野兽控制系天赋",
"使你的宠物打出致命一击的几率提高3%。",
},
icon = "Interface\\Icons\\INV_Misc_MonsterClaw_04",
maxRank = 5,
name = "凶暴",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/3",
"需要20点野兽控制系天赋",
"你的攻击有5%的几率使你的宠物进入狂怒状态使其造成40%的额外伤害持续8秒。",
},
icon = "Interface\\Icons\\ability_hunter_goforthethroat",
maxRank = 3,
name = "血之气息",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要3点血之气息",
"需要20点野兽控制系天赋",
"206法力值",
"瞬发法术",
"使宠物获得血之气息效果并进入疯狂状态持续18秒。在这种状态下宠物不会有任何恐惧或怜悯也无法停止下来除非被杀死。",
},
icon = "Interface\\Icons\\Ability_Druid_FerociousBite",
maxRank = 1,
name = "狂野怒火",
prereqColumn = 1,
prereqTier = 5,
tier = 5,
},
{
column = 4,
desc = {
"等级 0/1",
"需要20点野兽控制系天赋",
"137法力值",
"瞬发法术",
"命令你的宠物在下次击中敌人时进行胁迫使目标昏迷3秒。并使宠物的威胁值产生速度提高50%持续8秒。",
},
icon = "Interface\\Icons\\Ability_Devour",
maxRank = 1,
name = "胁迫",
tier = 5,
},
{
column = 1,
desc = {
"等级 0/2",
"需要25点野兽控制系天赋",
"使你的宠物物理命中几率提高4%法术命中几率提高9%宠物的近战技能等级提高5点。",
},
icon = "Interface\\Icons\\Ability_Druid_Rake",
maxRank = 2,
name = "野兽精准",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/2",
"需要25点野兽控制系天赋",
"你的宠物获得相当于你远程攻击强度12%的近战攻击强度相当于你远程攻击强度7%的法术伤害和治疗效果。当你的宠物被激活后你和你的宠物都会每5秒回复1%的生命值。",
},
icon = "Interface\\Icons\\Ability_Druid_DemoralizingRoar",
maxRank = 2,
name = "灵魂联结",
tier = 6,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点凶暴",
"需要25点野兽控制系天赋",
"使你的宠物有20%的几率在对敌人造成致命一击后获得攻击速度提高30%的效果持续8秒。",
},
icon = "Interface\\Icons\\INV_Misc_MonsterClaw_03",
maxRank = 5,
name = "狂乱",
prereqColumn = 3,
prereqTier = 4,
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要2点灵魂联结",
"需要30点野兽控制系天赋",
"86法力值",
"瞬发法术",
"命令你的宠物立即发动攻击造成其攻击强度80%的伤害,只能在猎人对目标造成致命一击后使用。",
},
icon = "Interface\\Icons\\ability_hunter_killcommand",
maxRank = 1,
name = "杀戮命令",
prereqColumn = 2,
prereqTier = 6,
tier = 7,
},
},
},
[2] = {
background = "HunterMarksmanship",
icon = "Interface\\Icons\\Ability_Marksmanship",
name = "射击",
numTalents = 16,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使你的震荡射击有4%的几率令目标昏迷3秒。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Frost_Stun",
maxRank = 5,
name = "强化震荡射击",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你施放射击和钉刺技能所消耗的法力值减少2%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Frost_WizardMark",
maxRank = 5,
name = "效率",
tier = 1,
},
{
column = 2,
desc = {
"等级 0/5",
"需要5点射击系天赋",
"毒蛇钉刺所造成的伤害提高6%蝰蛇钉刺抽取法力值的效果提高1%毒蝎钉刺额外降低目标攻击速度2%。",
},
icon = "Interface\\Icons\\Ability_Hunter_Quickshot",
maxRank = 5,
name = "强化钉刺",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点射击系天赋",
"使你的远程武器造成致命一击的几率提高1%。",
},
icon = "Interface\\Icons\\Ability_SearingArrow",
maxRank = 5,
name = "夺命射击",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/2",
"需要10点射击系天赋",
"使你的远程武器的射程延长3码。",
},
icon = "Interface\\Icons\\Ability_TownWatch",
maxRank = 2,
name = "鹰眼",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/1",
"需要10点射击系天赋",
"50法力值",
"2秒施法时间",
"瞄准目标射击使远程伤害提高70点。",
},
icon = "Interface\\Icons\\INV_Spear_07",
maxRank = 1,
name = "瞄准射击",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/3",
"需要10点射击系天赋",
"奥术射击的冷却时间减少0.5秒瞄准射击的冷却时间减少2秒。",
},
icon = "Interface\\Icons\\Ability_ImpalingBolt",
maxRank = 3,
name = "迅捷射击",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要15点射击系天赋",
"你的普通远程攻击有3%几率发射额外的一次射击,此次额外射击不会消耗弹药。",
},
icon = "Interface\\Icons\\INV_Misc_Quiver_03",
maxRank = 2,
name = "无尽箭袋",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点夺命射击",
"需要15点射击系天赋",
"使你的远程武器致命一击伤害提高6%。",
},
icon = "Interface\\Icons\\Ability_PierceDamage",
maxRank = 5,
name = "致死射击",
prereqColumn = 3,
prereqTier = 2,
tier = 4,
},
{
column = 1,
desc = {
"等级 0/1",
"需要20点射击系天赋",
"137法力值",
"瞬发法术",
"短程射击对目标造成50%的武器伤害并使其困惑4秒。任何伤害都会打断该效果。使用之后结束你的攻击。",
},
icon = "Interface\\Icons\\Ability_GolemStormBolt",
maxRank = 1,
name = "驱散射击",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点瞄准射击",
"需要20点射击系天赋",
"你的瞄准射击会额外造成相当于其伤害值5%的火焰、奥术或自然伤害,具体伤害类型取决于当前激活的效果。此外,还会根据元素属性提供额外增益:\n爆炸弹药你的下一次多重射击会使命中目标爆炸对目标周围5码范围内的敌人造成20%的远程武器伤害。\n剧毒弹药你的下一次毒蛇钉刺会造成100%的额外伤害并施加腐蚀性毒素使目标的护甲值降低240点持续15秒。\n魔力弹药你的下一次奥术射击会造成100%的额外伤害并削弱目标的魔法抗性使其受到法术伤害提高3%持续6秒。",
},
icon = "Interface\\Icons\\spell_hunter_exoticmunitions_poisoned",
maxRank = 1,
name = "元素弹药",
prereqColumn = 2,
prereqTier = 3,
tier = 5,
},
{
column = 3,
desc = {
"等级 0/2",
"需要5点致死射击",
"需要20点射击系天赋",
"你的瞄准射击、稳固射击和多重射击造成致命一击后会使目标流血在8秒内累计造成15%伤害。此伤害不产生威胁值。",
},
icon = "Interface\\Icons\\ability_hunter_disarmingshot",
maxRank = 2,
name = "穿刺射击",
prereqColumn = 3,
prereqTier = 4,
tier = 5,
},
{
column = 4,
desc = {
"等级 0/3",
"需要20点射击系天赋",
"多重射击和乱射的伤害提高5%乱射的施法时间减少1秒。",
},
icon = "Interface\\Icons\\Ability_UpgradeMoonGlaive",
maxRank = 3,
name = "弹幕",
tier = 5,
},
{
column = 1,
desc = {
"等级 0/2",
"需要25点射击系天赋",
"使你的稳固射击和瞄准射击造成的伤害增加5%。",
},
icon = "Interface\\Icons\\Ability_Marksmanship",
maxRank = 2,
name = "强化射击",
tier = 6,
},
{
column = 3,
desc = {
"等级 0/5",
"需要25点射击系天赋",
"使你的远程武器造成的伤害提高2%。",
},
icon = "Interface\\Icons\\INV_Weapon_Rifle_06",
maxRank = 5,
name = "远程武器专精",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点元素弹药",
"需要30点射击系天赋",
"你的稳固射击、瞄准射击和奥术射击暴击有100%的几率重置瞄准射击的冷却时间并触发荷枪实弹。荷枪实弹会使瞄准射击的施法时间减少1秒且能够击中你和目标之间的所有敌人持续10秒或直到施放瞄准射击为止。",
},
icon = "Interface\\Icons\\ability_hunter_lockandload",
maxRank = 1,
name = "荷枪实弹",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
[3] = {
background = "HunterSurvival",
icon = "Interface\\Icons\\Ability_Hunter_SwiftStrike",
name = "生存",
numTalents = 20,
talents = {
{
column = 1,
desc = {
"等级 0/3",
"对野兽、巨人、龙类和人型生物造成的所有伤害提高1%对野兽、巨人、龙类和人型生物造成的暴击伤害提高1%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Holy_PrayerOfHealing",
maxRank = 3,
name = "强化杀戮",
tier = 1,
},
{
column = 2,
desc = {
"等级 0/5",
"降低所有陷阱和近战技能的法力消耗2%。",
"点击这里学习",
},
icon = "Interface\\Icons\\INV_Misc_Book_08",
maxRank = 5,
name = "足智多谋",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/2",
"使你的招架几率和攻击速度提高1%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Parry",
maxRank = 2,
name = "迅捷反射",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/3",
"需要5点生存系天赋",
"使你的献祭陷阱、冰霜陷阱和爆炸陷阱有8%的几率困住目标令它们无法移动持续5秒。",
},
icon = "Interface\\Icons\\Spell_Nature_StrangleVines",
maxRank = 3,
name = "诱捕",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/2",
"需要5点生存系天赋",
"你的副手武器造成的伤害提高13%并使你的割伤、猛禽一击、猫鼬撕咬、切碎和摔绊的致命一击几率提高3%。",
},
icon = "Interface\\Icons\\Ability_Racial_BloodRage",
maxRank = 2,
name = "野蛮打击",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/3",
"需要5点生存系天赋",
"使你的摔绊技能有14%的几率令目标在5秒内无法移动。",
},
icon = "Interface\\Icons\\Ability_Rogue_Trip",
maxRank = 3,
name = "强化摔绊",
tier = 2,
},
{
column = 4,
desc = {
"等级 0/2",
"需要5点生存系天赋",
"当你没有控制宠物时造成伤害提高3%。",
},
icon = "Interface\\Icons\\ability_hunter_improvedtracking",
maxRank = 2,
name = "孤军奋战",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/2",
"需要10点生存系天赋",
"如果陷阱在放置后的前5秒内未被触发则冰霜陷阱效果的持续时间和火焰陷阱效果的伤害将增加13%。",
},
icon = "Interface\\Icons\\INV_Misc_Map_01",
maxRank = 2,
name = "神机妙算",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/5",
"需要10点生存系天赋",
"使你的生命值上限提高2%。",
},
icon = "Interface\\Icons\\Trade_Survival",
maxRank = 5,
name = "生存专家",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/1",
"需要10点生存系天赋",
"137法力值",
"瞬发法术",
"一次横扫攻击对你前方10码锥形区域内最多5名敌人造成60%武器伤害。\n此技能与多重射击共享冷却时间。",
},
icon = "Interface\\Icons\\INV_ThrowingKnife_06",
maxRank = 1,
name = "切碎",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/1",
"需要10点生存系天赋",
"瞬发",
"激活之后使你的躲闪和招架几率提高25%持续10秒。",
},
icon = "Interface\\Icons\\Ability_Whirlwind",
maxRank = 1,
name = "威慑",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要15点生存系天赋",
"你的猫鼬撕咬和触发的火焰陷阱现在会对目标施加最高等级的毒蛇钉刺持续时间为20%。此方法施加的毒蛇钉刺会忽略目标的抗性和免疫效果。",
},
icon = "Interface\\Icons\\INV_Misc_Herb_16",
maxRank = 2,
name = "钉刺之毒",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/3",
"需要15点生存系天赋",
"命中几率提高1%双持时额外提高1%。并使你抵抗移动限制效果的几率提高5%。",
},
icon = "Interface\\Icons\\Ability_Kick",
maxRank = 3,
name = "稳固",
tier = 4,
},
{
column = 4,
desc = {
"等级 0/2",
"需要15点生存系天赋",
"使敌人抵抗你的假死技能的几率降低4%。",
},
icon = "Interface\\Icons\\Ability_Rogue_FeignDeath",
maxRank = 2,
name = "强化假死",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/3",
"需要20点生存系天赋",
"使你的所有攻击造成致命一击的几率提高1%近战致命一击伤害加成提高7%。",
},
icon = "Interface\\Icons\\Spell_Holy_BlessingOfStamina",
maxRank = 3,
name = "杀戮本能",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/3",
"需要20点生存系天赋",
"冰霜陷阱效果的持续时间和火焰陷阱效果的伤害增加10%并使敌人抵抗你的陷阱效果的几率降低4%。",
},
icon = "Interface\\Icons\\Ability_Ensnare",
maxRank = 3,
name = "陷阱掌握",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/1",
"需要1点切碎",
"需要20点生存系天赋",
"137法力值",
"瞬发法术",
"创伤目标造成相当于你近战攻击强度40%的伤害并使其流血在8秒内造成20%的伤害。仅限对目标造成致命一击后使用。从目标侧面使用此技能可使其伤害提高15%。",
},
icon = "Interface\\Icons\\spell_lacerate_1C",
maxRank = 1,
name = "割伤",
prereqColumn = 3,
prereqTier = 3,
tier = 5,
},
{
column = 1,
desc = {
"等级 0/2",
"需要25点生存系天赋",
"猛禽一击和猫鼬撕咬的冷却时间减少0.5秒且造成伤害提高5%。",
},
icon = "Interface\\Icons\\Ability_Hunter_SwiftStrike",
maxRank = 2,
name = "恶毒打击",
tier = 6,
},
{
column = 3,
desc = {
"等级 0/5",
"需要25点生存系天赋",
"使你的敏捷提高2%。并使你的近战攻击强度提高数值相当于你敏捷的20%。",
},
icon = "Interface\\Icons\\Spell_Nature_Invisibilty",
maxRank = 5,
name = "闪电反射",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要3点陷阱掌握",
"需要30点生存系天赋",
"献祭陷阱和爆炸陷阱的法力值消耗降低20%,且伤害效果受到你的近战攻击强度加成,并允许你在战斗中使用所有陷阱。",
},
icon = "Interface\\Icons\\Spell_Nature_Slow",
maxRank = 1,
name = "捕猎高手",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
numTabs = 3,
},
MAGE = {
[1] = {
background = "MageArcane",
icon = "Interface\\Icons\\Spell_Nature_WispSplode",
name = "奥术",
numTalents = 19,
talents = {
{
column = 1,
desc = {
"等级 0/2",
"使你的目标对你的所有法术的抗性降低5点并使你的奥术系法术所造成的威胁值降低20%。",
},
icon = "Interface\\Icons\\Spell_Holy_DispelMagic",
maxRank = 2,
name = "奥术精妙",
tier = 1,
},
{
column = 2,
desc = {
"等级 0/3",
"使你的所有抗性提高4点并且每当你的一个法术被部分或完全抵抗时你都会恢复你总法力的1%。此效果每2秒可发生一次。",
},
icon = "Interface\\Icons\\Spell_Nature_AstralRecalGroup",
maxRank = 3,
name = "魔法吸收",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你有20%的几率在施放奥术飞弹时不会因为受到伤害而中断施法。",
},
icon = "Interface\\Icons\\Spell_Nature_StarFall",
maxRank = 5,
name = "强化奥术飞弹",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/2",
"需要5点奥术系天赋",
"使你的魔杖造成的伤害提高13%魔杖的命中几率增加5%。你的魔杖攻击成功造成伤害后有一定几率让你回复0法力值。",
},
icon = "Interface\\Icons\\INV_Wand_01",
maxRank = 2,
name = "魔杖专精",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/5",
"需要5点奥术系天赋",
"使你的敌人抵抗你的奥术魔法的几率降低2%。",
},
icon = "Interface\\Icons\\Spell_Holy_Devotion",
maxRank = 5,
name = "奥术集中",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点奥术系天赋",
"使你有2%的几率在施放任何一种伤害性法术之后进入节能施法状态。节能施法状态可以使你的下一个伤害性法术所消耗的法力值减少100%。此效果每10秒可发生一次。",
},
icon = "Interface\\Icons\\Spell_Shadow_ManaBurn",
maxRank = 5,
name = "奥术专注",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/1",
"需要10点奥术系天赋",
"使你的魔法抑制和魔法增效的效果提高100%。并允许对敌人施放仅对等级62或更低的目标有效。",
},
icon = "Interface\\Icons\\Spell_Nature_AbolishMagic",
maxRank = 1,
name = "魔法协调",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/3",
"需要10点奥术系天赋",
"使你的奥术法术造成致命一击效果的几率提高2%。",
},
icon = "Interface\\Icons\\Spell_Nature_WispSplode",
maxRank = 3,
name = "奥术冲击",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/1",
"需要10点奥术系天赋",
"80法力值",
"2.5秒施法时间",
"集中奥术能量摧毁目标造成101到114点奥术伤害并在8秒时间内使你奥术飞弹的伤害和法力消耗增加20%。",
},
icon = "Interface\\Icons\\Spell_Arcane_Blast",
maxRank = 1,
name = "奥术溃裂",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要15点奥术系天赋",
"使你的法力护盾每吸收一点伤害所消耗的法力值减少13%。",
},
icon = "Interface\\Icons\\Spell_Shadow_DetectLesserInvisibility",
maxRank = 2,
name = "强化法力护盾",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/2",
"需要15点奥术系天赋",
"使你的法术反制有50%的几率使目标沉默4秒。",
},
icon = "Interface\\Icons\\Spell_Frost_IceShock",
maxRank = 2,
name = "强化法术反制",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/3",
"需要1点奥术溃裂",
"需要15点奥术系天赋",
"你的奥术飞弹有5%的几率重置奥术溃裂的冷却时间并使奥术溃裂在下次施放时回复所消耗基础法力值该效果每15秒只能发生一次。",
},
icon = "Interface\\Icons\\Spell_Nature_StormReach",
maxRank = 3,
name = "时间融合",
prereqColumn = 3,
prereqTier = 3,
tier = 4,
},
{
column = 4,
desc = {
"等级 0/3",
"需要15点奥术系天赋",
"使你在施法时仍保持7%的法力回复速度。当总法力值低于35%时,此效果将变为原来的三倍。",
},
icon = "Interface\\Icons\\Spell_Shadow_SiphonMana",
maxRank = 3,
name = "奥术冥想",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/3",
"需要20点奥术系天赋",
"你的伤害性奥术法术有8%的几率不受控制地爆发消耗2%的基础法力值来造成25%的额外伤害。",
},
icon = "Interface\\Icons\\Spell_Shadow_Teleport",
maxRank = 3,
name = "奥术增效",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点奥术系天赋",
"瞬发",
"激活之后你的下一个施法时间低于10秒的法师法术会成为瞬发法术。",
},
icon = "Interface\\Icons\\Spell_Nature_EnchantArmor",
maxRank = 1,
name = "气定神闲",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/1",
"需要20点奥术系天赋",
"你的奥术飞弹现在可以获得提高施法速度效果加成从而减少飞弹发射间隔和总的引导时间。此外你的奥术法术的冷却时间将减少与施法速度增加的相同百分比。你的奥术法术施法速度提高5%。",
},
icon = "Interface\\Icons\\Spell_Arcane_PortalDarnassus",
maxRank = 1,
name = "奥术急速",
tier = 5,
},
{
column = 4,
desc = {
"等级 0/2",
"需要20点奥术系天赋",
"使你的奥术法术的暴击伤害增加50%。",
},
icon = "Interface\\Icons\\INV_Enchant_EssenceMagicLarge",
maxRank = 2,
name = "奥术增强",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/5",
"需要25点奥术系天赋",
"你的伤害性奥术法术击中目标后有4%的几率复制50%的伤害。此效果自动触发,复制的奥术飞弹会与原始法术同时引导。",
},
icon = "Interface\\Icons\\Spell_Mage_FocusingCrystal",
maxRank = 5,
name = "共鸣涌动",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点气定神闲",
"需要30点奥术系天赋",
"瞬发",
"激活后你的施法速度提高30%但每秒消耗1%的总法力值并使所有法力值恢复效果减少50%。\n如果你的总法力低于10%你将因无法控制的力量而剧烈燃烧立即死亡。此效果持续20秒且无法取消。",
},
icon = "Interface\\Icons\\Spell_Nature_Lightning",
maxRank = 1,
name = "奥术强化",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
[2] = {
background = "MageFire",
icon = "Interface\\Icons\\Spell_Fire_Fire",
name = "火焰",
numTalents = 17,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使你的火球术的施法时间减少0.1秒。",
},
icon = "Interface\\Icons\\Spell_Fire_FlameBolt",
maxRank = 5,
name = "强化火球术",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你的火焰魔法有2%的几率令目标昏迷2秒。",
},
icon = "Interface\\Icons\\Spell_Fire_MeteorStorm",
maxRank = 5,
name = "冲击",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/5",
"需要5点火焰系天赋",
"你的火焰法术在造成致命一击后使目标燃烧令其在4秒内承受相当于该法术伤害8%的额外伤害。",
},
icon = "Interface\\Icons\\Spell_Fire_Incinerate",
maxRank = 5,
name = "点燃",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/2",
"需要5点火焰系天赋",
"使你的火焰法术的射程增加3码冲击波的影响半径增加10%。",
},
icon = "Interface\\Icons\\Spell_Fire_Flare",
maxRank = 2,
name = "烈焰投掷",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/3",
"需要5点火焰系天赋",
"火焰冲击的冷却时间减少0.5秒公共冷却时间减少0.3秒。",
},
icon = "Interface\\Icons\\Spell_Fire_Fireball",
maxRank = 3,
name = "强化火焰冲击",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/2",
"需要10点火焰系天赋",
"使你的火焰冲击和灼烧法术的致命一击率提高2%。",
},
icon = "Interface\\Icons\\Spell_Fire_FlameShock",
maxRank = 2,
name = "烧尽",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/3",
"需要10点火焰系天赋",
"使你的烈焰风暴造成致命一击的几率提高5%。",
},
icon = "Interface\\Icons\\Spell_Fire_SelfDestruct",
maxRank = 3,
name = "强化烈焰风暴",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/1",
"需要10点火焰系天赋",
"125法力值",
"6秒施法时间",
"发射一枚巨大的火球对目标造成141到187点火焰伤害并在12秒内造成总计56点额外伤害。",
},
icon = "Interface\\Icons\\Spell_Fire_Fireball02",
maxRank = 1,
name = "炎爆术",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/2",
"需要10点火焰系天赋",
"使你的火焰系法术有35%的几率不会因为你受到伤害而被干扰火焰系法术所造成的威胁值降低15%。",
},
icon = "Interface\\Icons\\Spell_Fire_Fire",
maxRank = 2,
name = "燃烧之魂",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/3",
"需要15点火焰系天赋",
"使你的灼烧和火焰冲击有33%的几率令目标更易受到火焰伤害在其受到火焰系攻击时承受的伤害提高3%持续30秒。可叠加5次。",
},
icon = "Interface\\Icons\\Spell_Fire_SoulBurn",
maxRank = 3,
name = "火焰易伤",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/2",
"需要15点火焰系天赋",
"你的防护火焰结界有10%的几率将火焰法术反射给施法者。",
},
icon = "Interface\\Icons\\Spell_Fire_FireArmor",
maxRank = 2,
name = "强化防护火焰结界",
tier = 4,
},
{
column = 4,
desc = {
"等级 0/3",
"需要15点火焰系天赋",
"使你的火焰系和冰霜系法术在造成致命一击效果之后为施法者回复该法术所消耗基础法力值的15%。",
},
icon = "Interface\\Icons\\Spell_Fire_MasterOfElements",
maxRank = 3,
name = "元素大师",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/1",
"需要20点火焰系天赋",
"215法力值",
"瞬发法术",
"施法者放出一道火焰冲击波对10码内所有被冲击波触及的敌人造成154到186点火焰伤害并晕眩6秒。",
},
icon = "Interface\\Icons\\Spell_Holy_Excorcism_02",
maxRank = 1,
name = "冲击波",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/3",
"需要20点火焰系天赋",
"使你的火焰法术造成致命一击的几率提高2%。",
},
icon = "Interface\\Icons\\Spell_Nature_WispHeal",
maxRank = 3,
name = "火焰重击",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/2",
"需要1点炎爆术",
"需要20点火焰系天赋",
"你的火球术和火焰冲击造成致命一击后有50%的几率使你获得一层法术连击效果。法术连击效果使你下一个炎爆术的施法时间每层减少1秒持续3分钟。最多可叠加5次。",
},
icon = "Interface\\Icons\\Ability_Mage_Firestarter",
maxRank = 2,
name = "法术连击",
prereqColumn = 3,
prereqTier = 3,
tier = 5,
},
{
column = 3,
desc = {
"等级 0/5",
"需要25点火焰系天赋",
"使你的火焰法术造成的伤害提高2%。",
},
icon = "Interface\\Icons\\Spell_Fire_Immolation",
maxRank = 5,
name = "火焰强化",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要3点火焰重击",
"需要30点火焰系天赋",
"瞬发",
"激活之后你每一次施放火焰系伤害性法术你的该类法术的致命一击几率都会提高10%。这个效果会一直持续到你使用火焰系法术造成了3次致命一击。",
},
icon = "Interface\\Icons\\Spell_Fire_SealOfFire",
maxRank = 1,
name = "燃烧",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
[3] = {
background = "MageFrost",
icon = "Interface\\Icons\\Spell_Frost_FreezingBreath",
name = "冰霜",
numTalents = 19,
talents = {
{
column = 1,
desc = {
"等级 0/2",
"使你的霜甲术和冰甲术所提供的护甲值和抗性提高15%。另外你的防护冰霜结界有10%的几率将冰霜系法术和魔法效果反射给施法者。",
},
icon = "Interface\\Icons\\Spell_Frost_FrostWard",
maxRank = 2,
name = "冰霜障壁",
tier = 1,
},
{
column = 2,
desc = {
"等级 0/5",
"使你的寒冰箭的施法时间减少0.1秒。",
},
icon = "Interface\\Icons\\Spell_Frost_FrostBolt02",
maxRank = 5,
name = "强化寒冰箭",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/3",
"使你的目标抵抗你的火焰和冰霜系法术的几率降低2%。",
},
icon = "Interface\\Icons\\Spell_Ice_MagicDamage",
maxRank = 3,
name = "元素精准",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/3",
"需要5点冰霜系天赋",
"使你的冰霜法术所造成的伤害提高2%。",
},
icon = "Interface\\Icons\\Spell_Frost_Frostbolt",
maxRank = 3,
name = "刺骨寒冰",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/3",
"需要5点冰霜系天赋",
"使你的寒冷效果有5%的几率将目标冰冻5秒。",
},
icon = "Interface\\Icons\\Spell_Frost_FrostArmor",
maxRank = 3,
name = "霜寒刺骨",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/2",
"需要5点冰霜系天赋",
"使你的冰霜新星的冷却时间减少2秒。",
},
icon = "Interface\\Icons\\Spell_Frost_FreezingBreath",
maxRank = 2,
name = "强化冰霜新星",
tier = 2,
},
{
column = 4,
desc = {
"等级 0/3",
"需要5点冰霜系天赋",
"使你的冰冷效果的持续时间延长1秒并使目标身上的减速效果提高4%。",
},
icon = "Interface\\Icons\\Spell_Frost_Wisp",
maxRank = 3,
name = "极寒冰霜",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/5",
"需要10点冰霜系天赋",
"使你的冰霜法术致命一击所造成的伤害提高20%。",
},
icon = "Interface\\Icons\\Spell_Frost_IceShard",
maxRank = 5,
name = "寒冰碎片",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/1",
"需要10点冰霜系天赋",
"瞬发",
"激活之后,使你的所有冰霜法术的冷却时间结束。",
},
icon = "Interface\\Icons\\Spell_Frost_WizardMark",
maxRank = 1,
name = "急速冷却",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/3",
"需要10点冰霜系天赋",
"为你的暴风雪法术增加冰冷效果使目标的移动速度降低20%,持续1.50秒。",
},
icon = "Interface\\Icons\\Spell_Frost_IceStorm",
maxRank = 3,
name = "强化暴风雪",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要15点冰霜系天赋",
"使你的冰霜新星和冰锥术的有效半径以及寒冰箭和暴风雪的射程提高10%。",
},
icon = "Interface\\Icons\\Spell_Shadow_DarkRitual",
maxRank = 2,
name = "极寒延伸",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/3",
"需要15点冰霜系天赋",
"使你的所有冰霜法术所消耗的法力值减少5%冰霜系法术所造成的威胁值降低10%。",
},
icon = "Interface\\Icons\\Spell_Frost_Stun",
maxRank = 3,
name = "冰霜导能",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/5",
"需要2点强化冰霜新星",
"需要15点冰霜系天赋",
"使你的所有法术在击中被冰冻的敌人时造成致命一击的几率提高10%。",
},
icon = "Interface\\Icons\\Spell_Frost_FrostShock",
maxRank = 5,
name = "碎冰",
prereqColumn = 3,
prereqTier = 2,
tier = 4,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点冰霜系天赋",
"15法力值",
"瞬发法术",
"你被一道寒冰屏障所笼罩在10秒内不会受到任何物理和法术伤害但是在这期间你也无法攻击、移动或施法。",
},
icon = "Interface\\Icons\\Spell_Frost_Frost",
maxRank = 1,
name = "寒冰屏障",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/1",
"需要20点冰霜系天赋",
"200法力值",
"需引导",
"你利用冰霜的魔网线冻结自己并向敌人发射冰柱每1秒造成101冰霜伤害持续5秒。受到伤害时有很高的几率会打碎你的冰牢对你造成相当于你基础生命值30%的冰霜伤害。提前取消效果不会消除冻结效果。",
},
icon = "Interface\\Icons\\Spell_Frost_FrostBlast",
maxRank = 1,
name = "冰柱",
tier = 5,
},
{
column = 4,
desc = {
"等级 0/3",
"需要20点冰霜系天赋",
"使你的冰锥术所造成的伤害提高15%。",
},
icon = "Interface\\Icons\\Spell_Frost_Glacier",
maxRank = 3,
name = "强化冰锥术",
tier = 5,
},
{
column = 1,
desc = {
"等级 0/5",
"需要25点冰霜系天赋",
"你的冰霜系伤害法术有20%的几率附加深冬之寒效果令冰霜系法术对目标造成致命一击的几率提高2%效果持续15秒可叠加最多5次。",
},
icon = "Interface\\Icons\\Spell_Frost_ChillingBlast",
maxRank = 5,
name = "深冬之寒",
tier = 6,
},
{
column = 3,
desc = {
"等级 0/2",
"需要1点冰柱",
"需要25点冰霜系天赋",
"你施加的冻结效果被目标永久免疫时你有50%的几率获得冰霜速冻效果。冰霜速冻会重置冰柱的冷却时间并使你下一次施放的冰柱引导时间和每个冰柱的间隔时间缩短80%。",
},
icon = "Interface\\Icons\\Spell_Fire_FrostResistanceTotem",
maxRank = 2,
name = "冰霜速冻",
prereqColumn = 3,
prereqTier = 5,
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点寒冰屏障",
"需要30点冰霜系天赋",
"305法力值",
"瞬发法术",
"立即为你加上魔法护盾可吸收438点伤害并使你的冰霜伤害提高10%持续1分钟。护盾存在期间施法不会因受到伤害而延迟且冰霜伤害额外提高5%。",
},
icon = "Interface\\Icons\\Spell_Ice_Lament",
maxRank = 1,
name = "寒冰护体",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
numTabs = 3,
},
PALADIN = {
[1] = {
background = "PaladinHoly",
icon = "Interface\\Icons\\Spell_Holy_HolyBolt",
name = "神圣",
numTalents = 17,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使你的力量提高2%。",
},
icon = "Interface\\Icons\\Ability_GolemThunderClap",
maxRank = 5,
name = "神圣之力",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你的智力值上限提高2%。",
},
icon = "Interface\\Icons\\Spell_Nature_Sleep",
maxRank = 5,
name = "神圣智慧",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/3",
"需要5点神圣系天赋",
"施放审判会使你的下一个圣光术的施法时间减少0.3秒。",
},
icon = "Interface\\Icons\\ability_paladin_judgementblue",
maxRank = 3,
name = "神圣制裁",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/2",
"需要5点神圣系天赋",
"使你的圣光闪现和圣光术有35%的几率在受到伤害时不会延长施法时间。",
},
icon = "Interface\\Icons\\Spell_Arcane_Blink",
maxRank = 2,
name = "精神集中",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点神圣系天赋",
"使你的正义圣印和正义审判所能造成的伤害提高2%。",
},
icon = "Interface\\Icons\\Ability_ThunderBolt",
maxRank = 5,
name = "强化正义圣印",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/3",
"需要10点神圣系天赋",
"使你的圣光术、圣光闪现和神圣震击的治疗效果提高4%。",
},
icon = "Interface\\Icons\\Spell_Holy_HolyBolt",
maxRank = 3,
name = "治疗之光",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/1",
"需要10点神圣系天赋",
"瞬发",
"使半径30码范围内的队友的神圣系攻击对敌人造成的伤害提高10%。每个圣骑士在同一时间内只能开启一种光环,且同类光环的效果无法叠加。",
},
icon = "Interface\\Icons\\Spell_Holy_MindVision",
maxRank = 1,
name = "圣洁光环",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/2",
"需要10点神圣系天赋",
"被你的圣疗术治疗的目标因装备而获得的护甲值提高15%持续2分钟。另外圣疗术的冷却时间减少10分钟。",
},
icon = "Interface\\Icons\\Spell_Holy_LayOnHands",
maxRank = 2,
name = "强化圣疗术",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/2",
"需要10点神圣系天赋",
"使你抵抗恐惧和困惑效果的几率提高5%。",
},
icon = "Interface\\Icons\\Spell_Holy_UnyieldingFaith",
maxRank = 2,
name = "不灭信仰",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/3",
"需要15点神圣系天赋",
"使你的专注光环的效果提高5%所有受到光环影响的队友抵抗沉默和打断效果的几率提高5%。",
},
icon = "Interface\\Icons\\Spell_Holy_MindSooth",
maxRank = 3,
name = "强化专注光环",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/5",
"需要15点神圣系天赋",
"在你的圣光闪现、圣光术或神圣震击造成极效治疗效果后你将恢复该法术消耗的基础法力值的12%。",
},
icon = "Interface\\Icons\\Spell_Holy_GreaterHeal",
maxRank = 5,
name = "启发",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/2",
"需要15点神圣系天赋",
"增加你的法术造成的治疗效果数值相当于你从装备获得护甲值的1%。",
},
icon = "Interface\\Icons\\INV_Shoulder_30",
maxRank = 2,
name = "铁壁",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/5",
"需要1点神圣震击",
"需要20点神圣系天赋",
"提高你使用神圣震击造成致命一击的几率10%。",
},
icon = "Interface\\Icons\\Spell_Holy_Heal",
maxRank = 5,
name = "神恩术",
prereqColumn = 2,
prereqTier = 5,
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点神圣系天赋",
"280法力值",
"瞬发法术",
"以神圣的能量冲击目标造成97到104点神圣伤害或为盟友恢复311到320点生命值。施放神圣震击有一定几率重置其冷却时间。",
},
icon = "Interface\\Icons\\Spell_Holy_SearingLight",
maxRank = 1,
name = "神圣震击",
tier = 5,
},
{
column = 1,
desc = {
"等级 0/3",
"需要25点神圣系天赋",
"使你的圣光术和圣光闪现造成致命一击的几率提高2%。",
},
icon = "Interface\\Icons\\Spell_Holy_Power",
maxRank = 3,
name = "神圣强化",
tier = 6,
},
{
column = 3,
desc = {
"等级 0/5",
"需要1点神圣震击",
"需要25点神圣系天赋",
"十字军打击有20%的几率重置你的神圣震击的冷却时间。此外你的神圣打击的治疗效果提高20%并获得5%的额外治疗效果加成。",
},
icon = "Interface\\Icons\\Spell_Holy_ReviveChampion",
maxRank = 5,
name = "神佑打击",
prereqColumn = 2,
prereqTier = 5,
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点神圣震击",
"需要30点神圣系天赋",
"你造成的极效治疗会使目标获得晨辉效果持续30秒。当目标受到伤害时恢复248到289点生命值并消耗晨辉效果。",
},
icon = "Interface\\Icons\\Spell_Holy_AuraMastery",
maxRank = 1,
name = "晨辉",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
[2] = {
background = "PaladinProtection",
icon = "Interface\\Icons\\Spell_Holy_DevotionAura",
name = "防护",
numTalents = 16,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使你的虔诚光环提供额外护甲值的效果增强5%。",
},
icon = "Interface\\Icons\\Spell_Holy_DevotionAura",
maxRank = 5,
name = "强化虔诚光环",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"受到近战和远程攻击时有2%几率使你的盾牌格挡几率提高3%。持续10秒或格挡5次攻击。",
},
icon = "Interface\\Icons\\Ability_Defend",
maxRank = 5,
name = "盾牌壁垒",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/3",
"需要5点防护系天赋",
"使你的近战武器和技能击中目标的几率提高1%。",
},
icon = "Interface\\Icons\\Ability_Rogue_Ambush",
maxRank = 3,
name = "精确",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/2",
"需要5点防护系天赋",
"使你的保护之手的冷却时间减少60秒自由之手的效果持续时间延长3秒。",
},
icon = "Interface\\Icons\\Spell_Holy_SealOfProtection",
maxRank = 2,
name = "守护者的宠爱",
tier = 2,
},
{
column = 4,
desc = {
"等级 0/5",
"需要5点防护系天赋",
"使你因装备而获得的护甲值提高2%。",
},
icon = "Interface\\Icons\\Spell_Holy_Devotion",
maxRank = 5,
name = "坚韧",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/3",
"需要10点防护系天赋",
"使你的正义之怒所产生的威胁值提高25%。",
},
icon = "Interface\\Icons\\Spell_Holy_SealOfFury",
maxRank = 3,
name = "强化正义之怒",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/1",
"需要10点防护系天赋",
"60法力值",
"瞬发法术",
"为友方目标施加祝福使其所受到的所有类型的伤害都减少最多10点持续10分钟。另外当目标格挡一次近战攻击时攻击者会受到14点神圣伤害。每个圣骑士在同一时间内只能给目标施加一种祝福同类型的祝福不能重叠。",
},
icon = "Interface\\Icons\\Spell_Nature_LightningShield",
maxRank = 1,
name = "庇护祝福",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/3",
"需要5点盾牌壁垒",
"需要10点防护系天赋",
"使你的盾牌所能吸收的伤害提高10%。并有33%的几率在发生格挡时恢复2%的法力值。这种效果每5秒才能生效一次。",
},
icon = "Interface\\Icons\\INV_Shield_06",
maxRank = 3,
name = "盾牌专精",
prereqColumn = 3,
prereqTier = 1,
tier = 3,
},
{
column = 4,
desc = {
"等级 0/3",
"需要10点防护系天赋",
"使你的防御技能提高7点。",
},
icon = "Interface\\Icons\\Spell_Magic_LesserInvisibilty",
maxRank = 3,
name = "预知",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/2",
"需要15点防护系天赋",
"清算之手击中目标的几率提高4%。",
},
icon = "Interface\\Icons\\Spell_Holy_Redemption",
maxRank = 2,
name = "强化清算之手",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/3",
"需要15点防护系天赋",
"使你的制裁之锤的冷却时间减少5秒。",
},
icon = "Interface\\Icons\\Spell_Holy_SealOfMight",
maxRank = 3,
name = "强化制裁之锤",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/3",
"需要3点强化正义之怒",
"需要20点防护系天赋",
"当正义之怒激活时你受到的伤害会降低3%。",
},
icon = "Interface\\Icons\\Ability_Warrior_SwordandBoard",
maxRank = 3,
name = "正义防御",
prereqColumn = 1,
prereqTier = 3,
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点防护系天赋",
"135法力值",
"瞬发法术",
"需要盾牌",
"使你的格挡几率提高45%持续10秒。在此期间每次成功格挡都会对攻击者造成35点神圣伤害这种伤害所造成的威胁值提高50%。每次成功格挡会消耗掉一次格挡机会最多可格挡4次。",
},
icon = "Interface\\Icons\\Spell_Holy_BlessingOfProtection",
maxRank = 1,
name = "神圣之盾",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/5",
"需要20点防护系天赋",
"使你在格挡敌人攻击时有10%的几率发动一次额外攻击。",
},
icon = "Interface\\Icons\\Spell_Holy_BlessingOfStrength",
maxRank = 5,
name = "清算",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/5",
"需要25点防护系天赋",
"神圣打击的伤害提高5%且造成5%的额外威胁值。十字军打击使你获得狂热防御下一次格挡的伤害量降低6%。",
},
icon = "Interface\\Icons\\Spell_Holy_SealofBLood",
maxRank = 5,
name = "正义打击",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点神圣之盾",
"需要30点防护系天赋",
"200法力值",
"瞬发法术",
"需要盾牌",
"用盾牌猛击目标造成274到301神圣伤害并使你受到的伤害减少30%持续12秒。",
},
icon = "Interface\\Icons\\Ability_Warrior_VictoryRush",
maxRank = 1,
name = "正义壁垒",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
[3] = {
background = "PaladinCombat",
icon = "Interface\\Icons\\Spell_Holy_AuraOfLight",
name = "惩戒",
numTalents = 16,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使你的力量祝福和智慧祝福的效果提高4%。",
},
icon = "Interface\\Icons\\Spell_Holy_SpiritualGuidence",
maxRank = 5,
name = "强化祝福",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你的审判和圣印所消耗的法力值减少3%。",
},
icon = "Interface\\Icons\\Spell_Frost_WindWalkOn",
maxRank = 5,
name = "祈福",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/2",
"需要5点惩戒系天赋",
"使你的审判法术的冷却时间减少1秒。",
},
icon = "Interface\\Icons\\Spell_Holy_RighteousFury",
maxRank = 2,
name = "强化审判",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/3",
"需要5点惩戒系天赋",
"使你的十字军圣印的近战攻击强度加成和十字军审判的神圣伤害加成提高5%。",
},
icon = "Interface\\Icons\\Spell_Holy_HolySmite",
maxRank = 3,
name = "强化十字军圣印",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点惩戒系天赋",
"使你的招架几率提高1%。",
},
icon = "Interface\\Icons\\Ability_Parry",
maxRank = 5,
name = "偏斜",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/2",
"需要10点惩戒系天赋",
"使你的惩戒光环所能造成的伤害提高25%。",
},
icon = "Interface\\Icons\\Spell_Holy_AuraOfLight",
maxRank = 2,
name = "强化惩罚光环",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/5",
"需要10点惩戒系天赋",
"使你用近战武器对敌人造成致命一击的几率提高1%。",
},
icon = "Interface\\Icons\\Spell_Holy_RetributionAura",
maxRank = 5,
name = "定罪",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/1",
"需要10点惩戒系天赋",
"4法力值",
"瞬发法术",
"为友方目标施加祝福使其所有属性提高10%持续10分钟。每个圣骑士在同一时间内只能给目标施加一种祝福同类型的祝福不能重叠。",
},
icon = "Interface\\Icons\\Spell_Magic_MageArmor",
maxRank = 1,
name = "王者祝福",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/2",
"需要10点惩戒系天赋",
"使你的移动速度和坐骑移动速度提高4%。这个效果不与其它同类效果叠加。",
},
icon = "Interface\\Icons\\Spell_Holy_PersuitofJustice",
maxRank = 2,
name = "正义追击",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/3",
"需要15点惩戒系天赋",
"使你的双手近战武器造成的伤害提高2%并使你的双手剑、双手锤和双手斧的武器技能增加1。",
},
icon = "Interface\\Icons\\INV_Hammer_04",
maxRank = 3,
name = "双手武器专精",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/3",
"需要15点惩戒系天赋",
"使圣骑士的近战攻击有一定的几率令目标造成的伤害降低3%持续10秒仅对62级或更低的敌人有效。",
},
icon = "Interface\\Icons\\Spell_Holy_Vindication",
maxRank = 3,
name = "辩护",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/2",
"需要20点惩戒系天赋",
"所有对你造成致命一击的法术都会对其施法者造成15%的伤害但最大数值不会超过圣骑士生命值总量的50%。",
},
icon = "Interface\\Icons\\Spell_Holy_EyeforanEye",
maxRank = 2,
name = "以眼还眼",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/5",
"需要5点定罪",
"需要20点惩戒系天赋",
"当你的武器攻击、法术或技能在对敌人造成致命一击之后能使你获得1%的伤害加成并使你产生的威胁值减少2%持续30秒。此效果最多可叠加3次。正义之怒激活时威胁值降低效果无效。",
},
icon = "Interface\\Icons\\Ability_Racial_Avatar",
maxRank = 5,
name = "复仇",
prereqColumn = 2,
prereqTier = 3,
tier = 5,
},
{
column = 3,
desc = {
"等级 0/1",
"需要20点惩戒系天赋",
"65法力值",
"瞬发法术",
"使圣骑士在攻击时有一定几率对目标造成与攻击伤害的70%等量的神圣伤害。圣骑士在同一时间内只能激活一种圣印。持续30秒。\n\n释放这种圣印的能量将对目标造成审判效果对其立刻造成46到51点神圣伤害若目标昏迷或瘫痪则造成93到101点神圣伤害。",
},
icon = "Interface\\Icons\\Ability_Warrior_InnerRage",
maxRank = 1,
name = "命令圣印",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/5",
"需要25点惩戒系天赋",
"十字军打击造成额外的2%伤害每叠加一次狂热可使你的攻击和施法速度额外增加2%。\n神圣打击为你注入神圣威能使你的力量增加4%持续20秒。",
},
icon = "Interface\\Icons\\Spell_Holy_CrusaderStrike",
maxRank = 5,
name = "复仇打击",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要30点惩戒系天赋",
"60法力值",
"瞬发法术",
"使目标进入冥想状态最多持续6秒。任何伤害都会唤醒目标。当效果被免疫时目标会忏悔自己的罪孽每次近战攻击时都会受到80点神圣伤害持续20秒。",
},
icon = "Interface\\Icons\\Spell_Holy_PrayerOfHealing",
maxRank = 1,
name = "忏悔",
tier = 7,
},
},
},
numTabs = 3,
},
PRIEST = {
[1] = {
background = "PriestDiscipline",
icon = "Interface\\Icons\\Spell_Holy_AuraOfLight",
name = "戒律",
numTalents = 18,
talents = {
{
column = 1,
desc = {
"等级 2/2",
"魔杖的伤害和命中几率提高25%弓的伤害和命中几率提高10%。\n魔杖和弓的攻击命中时有几率恢复28点法力值。\n比魔杖专精(等级 1触发几率更高。",
},
icon = "Interface\\Icons\\INV_Wand_01",
maxRank = 2,
name = "魔杖专精",
tier = 1,
},
{
column = 2,
desc = {
"等级 0/3",
"使敌人抵抗你的神圣法术和戒律法术的几率降低2%。",
},
icon = "Interface\\Icons\\Spell_Holy_Retribution",
maxRank = 3,
name = "穿透之光",
tier = 1,
},
{
column = 3,
desc = {
"等级 5/5",
"使你的瞬发法术、攻击性神圣法术和戒律法术所消耗的法力值减少10%。",
},
icon = "Interface\\Icons\\Ability_Hibernation",
maxRank = 5,
name = "精神敏锐",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/5",
"使你的法术造成的威胁值降低4%。",
},
icon = "Interface\\Icons\\Spell_Nature_ManaRegenTotem",
maxRank = 5,
name = "无声消退",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/5",
"使你抵抗昏迷、恐惧和沉默效果的几率提高3%。",
},
icon = "Interface\\Icons\\Spell_Magic_MageArmor",
maxRank = 5,
name = "坚定意志",
tier = 2,
},
{
column = 3,
desc = {
"等级 1/2",
"使你有50%的几率在受到敌人的近战或远程致命一击后得到专注施法效果持续6秒。专注施法效果可以让你在施法时不会因为受到伤害而延长施法时间且令你抵抗打断效果的几率提高10%。",
" ",
"下一级:",
"使你有100%的几率在受到敌人的近战或远程致命一击后得到专注施法效果持续6秒。专注施法效果可以让你在施法时不会因为受到伤害而延长施法时间且令你抵抗打断效果的几率提高20%。",
},
icon = "Interface\\Icons\\Spell_Holy_Restoration",
maxRank = 2,
name = "殉难",
tier = 2,
},
{
column = 4,
desc = {
"等级 2/2",
"使你的真言术韧和坚韧祷言的效果提高30%。",
},
icon = "Interface\\Icons\\Spell_Holy_WordFortitude",
maxRank = 2,
name = "强化真言术:韧",
tier = 2,
},
{
column = 1,
desc = {
"等级 2/2",
"使你的心灵之火的效果提高30%。",
},
icon = "Interface\\Icons\\Spell_Holy_InnerFire",
maxRank = 2,
name = "强化心灵之火",
tier = 3,
},
{
column = 2,
desc = {
"等级 1/1",
"瞬发",
"激活之后你的下一个法术所消耗的法力值减少100%造成致命一击或极效治疗的几率提高25%(如果它有可能造成这些效果的话)。",
},
icon = "Interface\\Icons\\Spell_Frost_WindWalkOn",
maxRank = 1,
name = "心灵专注",
tier = 3,
},
{
column = 3,
desc = {
"等级 3/3",
"使你的真言术盾所吸收的伤害量提高15%。",
},
icon = "Interface\\Icons\\Spell_Holy_PowerWordShield",
maxRank = 3,
name = "强化真言术:盾",
tier = 3,
},
{
column = 4,
desc = {
"等级 3/3",
"使你在施法时仍保持15%的法力回复速度。",
},
icon = "Interface\\Icons\\Spell_Nature_Sleep",
maxRank = 3,
name = "冥想",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/3",
"你的伤害性神圣和戒律法术造成致命一击伤害时有33%的几率使你的下一个惩击法术瞬发且消耗的法力值减少50%持续10秒。",
},
icon = "Interface\\Icons\\Spell_Holy_SearingLightPriest",
maxRank = 3,
name = "灼热之光",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/2",
"你的神圣之火有50%的几率使你的神圣伤害提高12%持续10秒。",
},
icon = "Interface\\Icons\\Spell_Holy_SearingLight",
maxRank = 2,
name = "纯净火焰",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/3",
"需要20点戒律系天赋",
"你的总智力提高3%施法速度提高1%。",
},
icon = "Interface\\Icons\\Spell_Nature_EnchantArmor",
maxRank = 3,
name = "心灵之力",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点戒律系天赋",
"58法力值",
"瞬发法术",
"启发一名队友使你在施放有益的戒律或神圣法术时有10%的几率、施放有害的戒律或神圣法术时有15%的几率燃烧该队友对造成其总生命值的4%的神圣伤害并使你和该队友的法术伤害和治疗效果提高10%持续8秒。如果此法术用于自己法术伤害和治疗效果的提升将增加到15%。你每次只能对一名队友使用持续30分钟。",
},
icon = "Interface\\Icons\\btnholyscriptures",
maxRank = 1,
name = "启发",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/1",
"需要20点戒律系天赋",
"当你的真言术盾被打破时返还其基础法力消耗的25%并使你的神圣法术伤害和治疗效果提高数值相当于盾总吸收量的10%持续8秒。",
},
icon = "Interface\\Icons\\Spell_Holy_BlessingOfProtection",
maxRank = 1,
name = "反馈护盾",
prereqColumn = 3,
prereqTier = 3,
tier = 5,
},
{
column = 3,
desc = {
"等级 0/5",
"需要25点戒律系天赋",
"使你的法术伤害和攻击性法术的致命一击几率提高1%并且使你的真言术盾所吸收的伤害量提高4%。",
},
icon = "Interface\\Icons\\Spell_Nature_SlowingTotem",
maxRank = 5,
name = "意志之力",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点启发",
"需要30点戒律系天赋",
"31法力值",
"瞬发法术",
"责罚目标造成139到160点神圣伤害并使敌人迷惑最多持续2秒目标受到任何伤害都会中断此效果。如果目标是盟友则使其攻击和施法速度增加13%持续8秒如果对盟友造成致命一击则增加至12秒。无法对生命值低于80%且等级低于35的盟友使用。",
},
icon = "Interface\\Icons\\Spell_Holy_UnyieldingFaith",
maxRank = 1,
name = "责罚",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
[2] = {
background = "PriestHoly",
icon = "Interface\\Icons\\Spell_Holy_LayOnHands",
name = "神圣",
numTalents = 16,
talents = {
{
column = 1,
desc = {
"等级 0/3",
"使你的恢复法术的治疗效果提高5%。",
},
icon = "Interface\\Icons\\Spell_Holy_Renew",
maxRank = 3,
name = "强化恢复",
tier = 1,
},
{
column = 2,
desc = {
"等级 0/2",
"使你有35%的几率在施放任何神圣法术时不会因为受到伤害而延迟。",
},
icon = "Interface\\Icons\\Spell_Holy_HealingFocus",
maxRank = 2,
name = "神圣专注",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你的神圣和戒律法术造成致命一击的几率提高1%。",
},
icon = "Interface\\Icons\\Spell_Holy_SealOfSalvation",
maxRank = 5,
name = "神圣专精",
tier = 1,
},
{
column = 2,
desc = {
"等级 0/5",
"需要5点神圣系天赋",
"使你的惩击、神圣之火、治疗术和强效治疗术的施法时间减少0.1秒。",
},
icon = "Interface\\Icons\\Spell_Holy_SealOfWrath",
maxRank = 5,
name = "神圣之怒",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/3",
"需要5点神圣系天赋",
"使你受到的所有法术伤害降低3%。",
},
icon = "Interface\\Icons\\Spell_Holy_SpellWarding",
maxRank = 3,
name = "法术屏障",
tier = 2,
},
{
column = 4,
desc = {
"等级 0/2",
"需要5点神圣系天赋",
"使你的惩击、神圣之火和责罚的射程治疗祷言和神圣新星的作用半径提高10%。",
},
icon = "Interface\\Icons\\Spell_Holy_Purify",
maxRank = 2,
name = "神圣延伸",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/3",
"需要10点神圣系天赋",
"在遭受近战或远程攻击的致命一击之后为你在6秒内恢复相当于该伤害总量8%的生命值。",
},
icon = "Interface\\Icons\\Spell_Holy_BlessedRecovery",
maxRank = 3,
name = "神恩回复",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/3",
"需要10点神圣系天赋",
"在你的快速治疗、治疗术、强效治疗术或治疗祷言对目标造成极效治疗效果后使目标的护甲值提高8%持续15秒。",
},
icon = "Interface\\Icons\\Spell_Holy_LayOnHands",
maxRank = 3,
name = "灵感",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/1",
"需要10点神圣系天赋",
"139法力值",
"瞬发法术",
"制造一次以施法者为中心的神圣能量爆炸对半径10码范围内的所有目标造成27到32点神圣伤害并为半径10码范围内的所有小队成员恢复54到63点生命值。在暗影形态下使用此法术会对你造成伤害而不是治疗这些效果的仇恨值较低。",
},
icon = "Interface\\Icons\\Spell_Holy_HolyNova",
maxRank = 1,
name = "神圣新星",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要3点强化恢复",
"需要15点神圣系天赋",
"目标存在恢复效果时你的治疗法术的效果提高3%。",
},
icon = "Interface\\Icons\\Spell_Holy_Resurrection",
maxRank = 2,
name = "迅速恢复",
prereqColumn = 1,
prereqTier = 1,
tier = 4,
},
{
column = 2,
desc = {
"等级 0/3",
"需要15点神圣系天赋",
"使你的次级治疗术、治疗术、强效治疗术和治疗祷言的法力值消耗降低5%。",
},
icon = "Interface\\Icons\\Spell_Holy_Heal02",
maxRank = 3,
name = "强化治疗术",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/5",
"需要15点神圣系天赋",
"使你的法术的治疗和伤害效果提高数值最多相当于你的精神值的5%。",
},
icon = "Interface\\Icons\\Spell_Holy_SpiritualGuidence",
maxRank = 5,
name = "精神指引",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点神圣系天赋",
"精神提高5%。在死亡时牧师变成一个救赎之魂持续10秒。救赎之魂无法移动、攻击也不会受到任何法术或效果的影响。在这个形态下牧师可以施放任何治疗法术不需消耗任何法力值。当救赎之魂效果结束时牧师死亡。",
},
icon = "Interface\\Icons\\INV_Enchant_EssenceEternalLarge",
maxRank = 1,
name = "救赎之魂",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/3",
"需要20点神圣系天赋",
"增加你的光明之泉的治疗次数1。",
},
icon = "Interface\\Icons\\Spell_Holy_SummonLightwell",
maxRank = 3,
name = "光明储能",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/5",
"需要25点神圣系天赋",
"使你的治疗法术的治疗效果提高6%。",
},
icon = "Interface\\Icons\\Spell_Nature_MoonGlow",
maxRank = 5,
name = "精神治疗",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点救赎之魂",
"需要30点神圣系天赋",
"250法力值",
"10秒施法时间",
"将友方目标宣告为你的勇士持续2小时。誓约存在时勇士受到的所有伤害降低5%所有抗性提高28点并允许你对其使用各种勇士法术。勇士受到伤害的2%将作为法力值返还给你。同一时间只能标记一名勇士。",
},
icon = "Interface\\Icons\\Spell_Holy_ProclaimChampion_02",
maxRank = 1,
name = "勇士誓约",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
[3] = {
background = "PriestShadow",
icon = "Interface\\Icons\\Spell_Shadow_Possession",
name = "暗影",
numTalents = 17,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使你有20%的几率在杀死一个敌人并因此获得经验值之后精神属性提高100%。在这段时间里你的法力值可以在施法时仍保持50%的回复速度。持续15秒。",
},
icon = "Interface\\Icons\\Spell_Shadow_Requiem",
maxRank = 5,
name = "精神分流",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你的暗影系伤害性法术有2%的几率令目标昏迷2秒。",
},
icon = "Interface\\Icons\\Spell_Shadow_GatherShadows",
maxRank = 5,
name = "昏阙",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/3",
"需要5点暗影系天赋",
"使你的暗影法术造成的威胁值降低8%。",
},
icon = "Interface\\Icons\\Spell_Shadow_ShadowWard",
maxRank = 3,
name = "暗影亲和",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/2",
"需要5点暗影系天赋",
"使你的暗言术痛的持续时间延长3秒。",
},
icon = "Interface\\Icons\\Spell_Shadow_ShadowWordPain",
maxRank = 2,
name = "强化暗言术:痛",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点暗影系天赋",
"使目标抵抗你的暗影法术的几率下降2%。",
},
icon = "Interface\\Icons\\Spell_Shadow_BurningSpirit",
maxRank = 5,
name = "暗影集中",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/2",
"需要10点暗影系天赋",
"使你的心灵尖啸的冷却时间减少2秒。",
},
icon = "Interface\\Icons\\Spell_Shadow_PsychicScream",
maxRank = 2,
name = "强化心灵尖啸",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/5",
"需要10点暗影系天赋",
"使你的心灵震爆的冷却时间减少0.5秒。",
},
icon = "Interface\\Icons\\Spell_Shadow_UnholyFrenzy",
maxRank = 5,
name = "强化心灵震爆",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/1",
"需要10点暗影系天赋",
"45法力值",
"需引导",
"以暗影能量攻击目标的灵魂在3秒内对其造成总计75点暗影伤害并使其移动速度降低50%。",
},
icon = "Interface\\Icons\\Spell_Shadow_SiphonMana",
maxRank = 1,
name = "精神鞭笞",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/2",
"需要10点暗影系天赋",
"使你的法力燃烧的施法时间减少0.25秒。",
},
icon = "Interface\\Icons\\Spell_Shadow_ManaBurn",
maxRank = 2,
name = "强化法力燃烧",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/2",
"需要15点暗影系天赋",
"使你的渐隐术的冷却时间减少3秒。",
},
icon = "Interface\\Icons\\Spell_Magic_LesserInvisibilty",
maxRank = 2,
name = "强化渐隐术",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/3",
"需要15点暗影系天赋",
"使你的暗影系伤害性法术的射程提高6%。",
},
icon = "Interface\\Icons\\Spell_Shadow_ChillTouch",
maxRank = 3,
name = "暗影延伸",
tier = 4,
},
{
column = 4,
desc = {
"等级 0/5",
"需要15点暗影系天赋",
"你的暗影系伤害性法术有20%的机会使你的目标在受到暗影系攻击时更脆弱受到的伤害提高3%持续15秒。此效果最多可叠加5次。",
},
icon = "Interface\\Icons\\Spell_Shadow_BlackPlague",
maxRank = 5,
name = "暗影之波",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/1",
"需要2点强化心灵尖啸",
"需要20点暗影系天赋",
"202法力值",
"瞬发法术",
"使目标沉默在5秒内不能施法。",
},
icon = "Interface\\Icons\\Spell_Shadow_ImpPhaseShift",
maxRank = 1,
name = "沉默",
prereqColumn = 1,
prereqTier = 3,
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点暗影系天赋",
"36法力值",
"瞬发法术",
"暗影魔法的能量笼罩你的目标使你对其造成的暗影伤害总量的20%转而治疗所有队友。效果持续1分钟。",
},
icon = "Interface\\Icons\\Spell_Shadow_UnsummonBuilding",
maxRank = 1,
name = "吸血鬼的拥抱",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/2",
"需要1点吸血鬼的拥抱",
"需要20点暗影系天赋",
"吸血鬼的拥抱的治疗量额外提高2%同时也会为队友恢复法力值数值相当于你对目标造成的暗影伤害的1%。",
},
icon = "Interface\\Icons\\Spell_Shadow_ImprovedVampiricEmbrace",
maxRank = 2,
name = "吸血鬼之触",
prereqColumn = 2,
prereqTier = 5,
tier = 5,
},
{
column = 3,
desc = {
"等级 0/5",
"需要25点暗影系天赋",
"使你的暗影法术伤害提高2%。",
},
icon = "Interface\\Icons\\Spell_Shadow_Twilight",
maxRank = 5,
name = "黑暗",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点吸血鬼的拥抱",
"需要30点暗影系天赋",
"209法力值",
"瞬发法术",
"进入暗影形态使你能造成的暗影伤害提高15%受到物理攻击时承受的伤害降低15%。但是在这个形态下,你不能施放神圣系的法术。",
},
icon = "Interface\\Icons\\Spell_Shadow_Shadowform",
maxRank = 1,
name = "暗影形态",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
numTabs = 3,
},
ROGUE = {
[1] = {
background = "RogueAssassination",
icon = "Interface\\Icons\\Ability_Rogue_Garrote",
name = "刺杀",
numTalents = 18,
talents = {
{
column = 1,
desc = {
"等级 0/3",
"使你的剔骨技能所造成的伤害提高5%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Rogue_Eviscerate",
maxRank = 3,
name = "强化剔骨",
tier = 1,
},
{
column = 2,
desc = {
"等级 0/2",
"在你杀死一个可为你提供经验值或荣誉值的敌人后你的下一个产生连击点数的技能造成致命一击的几率提高20%效果持续40秒。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_FiegnDead",
maxRank = 2,
name = "冷酷攻击",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你的致命一击几率提高1%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Racial_BloodRage",
maxRank = 5,
name = "恶意",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/3",
"需要5点刺杀系天赋",
"使你的终结技有33%的几率为目标增加一个连击点数。",
},
icon = "Interface\\Icons\\Ability_Druid_Disembowel",
maxRank = 3,
name = "无情",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/2",
"需要5点刺杀系天赋",
"使你对人形生物、巨人、野兽和龙类目标造成的所有伤害提高1%。",
},
icon = "Interface\\Icons\\Spell_Shadow_DeathScream",
maxRank = 2,
name = "谋杀",
tier = 2,
},
{
column = 4,
desc = {
"等级 0/3",
"需要5点刺杀系天赋",
"使你的切割和兴奋的效果持续时间延长15%。",
},
icon = "Interface\\Icons\\Ability_Rogue_SliceDice",
maxRank = 3,
name = "强化刀锋战术",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/1",
"需要10点刺杀系天赋",
"你的终结技每拥有一个连击点数就有20%的几率恢复20点能量值并使你的终结技伤害在30秒内提高5%最多可叠加5次。",
},
icon = "Interface\\Icons\\Ability_Warrior_DecisiveStrike",
maxRank = 1,
name = "无情打击",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/2",
"需要10点刺杀系天赋",
"使你的投掷武器和致命投掷的射程增加3码你的致命投掷有50%的几率使副手武器的毒药立即生效。",
},
icon = "Interface\\Icons\\INV_ThrowingKnife_01",
maxRank = 2,
name = "投掷武器专精",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点恶意",
"需要10点刺杀系天赋",
"产生连击点数的技能致命一击伤害加成提高6%。",
},
icon = "Interface\\Icons\\Ability_CriticalStrike",
maxRank = 5,
name = "致命偷袭",
prereqColumn = 3,
prereqTier = 1,
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要15点刺杀系天赋",
"割裂的持续时间延长4秒。每次使用割裂时无论效果是否生效你的近战伤害都会在原有持续时间内每个连击点数提高1%。",
},
icon = "Interface\\Icons\\INV_Misc_Bone_09",
maxRank = 2,
name = "血腥气息",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/3",
"需要15点刺杀系天赋",
"使你的毒素所造成的伤害提高10%并使你的毒药抵抗驱散效果的几率提高14%。",
},
icon = "Interface\\Icons\\Ability_Rogue_FeignDeath",
maxRank = 3,
name = "恶性毒药",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/3",
"需要15点刺杀系天赋",
"使你的毒药对敌人生效的几率提高3%。",
},
icon = "Interface\\Icons\\Ability_Poisons",
maxRank = 3,
name = "强化毒药",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/3",
"需要20点刺杀系天赋",
"毒药被抵抗的几率降低4%并使毒药生效时有15%的几率不消耗次数。",
},
icon = "Interface\\Icons\\Ability_Creature_Poison_06",
maxRank = 3,
name = "高效毒药",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点刺杀系天赋",
"20能量",
"瞬发",
"终结技使毒药的效果和对毒药的生效几率提高30%。每增加一个连击点数,毒药持续时间将延长:\n 1点12秒\n 2点16秒\n 3点20秒\n 4点24秒\n 5点28秒",
},
icon = "Interface\\Icons\\INV_Sword_31",
maxRank = 1,
name = "毒伤",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/1",
"需要20点刺杀系天赋",
"瞬发",
"激活之后你的下一次邪恶攻击、背刺、伏击、双刃毒袭或剔骨造成致命一击的几率提高100%。",
},
icon = "Interface\\Icons\\Spell_Ice_Lament",
maxRank = 1,
name = "冷血",
tier = 5,
},
{
column = 1,
desc = {
"等级 0/2",
"需要25点刺杀系天赋",
"使你的能量值上限提高5点。每次对目标施加毒药时你都有50%的几率获得2点能量值。",
},
icon = "Interface\\Icons\\Spell_Nature_EarthBindTotem",
maxRank = 2,
name = "精力",
tier = 6,
},
{
column = 3,
desc = {
"等级 0/5",
"需要25点刺杀系天赋",
"如果你的某个可以增加连击点数的技能造成了致命一击那么它就有20%的几率增加一个额外的连击点数。",
},
icon = "Interface\\Icons\\Spell_Shadow_ChillTouch",
maxRank = 5,
name = "封印命运",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点毒伤",
"需要30点刺杀系天赋",
"45能量",
"瞬发",
"使用两把武器攻击造成30点伤害并附加相当于你30%攻击强度的伤害同时施加两把武器的毒药。奖励1个连击点数。",
},
icon = "Interface\\Icons\\spell_double_dose_3",
maxRank = 1,
name = "双刃毒袭",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
[2] = {
background = "RogueCombat",
icon = "Interface\\Icons\\INV_Weapon_ShortBlade_14",
name = "战斗",
numTalents = 18,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使你在从背后使用背刺、绞喉或伏击技能偷袭敌人时所造成的伤害值提高3%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Warrior_WarCry",
maxRank = 5,
name = "伺机而动",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你的躲闪几率提高1%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Nature_Invisibilty",
maxRank = 5,
name = "闪电反射",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/5",
"需要5点战斗系天赋",
"使你的招架几率提高1%。",
},
icon = "Interface\\Icons\\Ability_Parry",
maxRank = 5,
name = "偏斜",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/3",
"需要5点战斗系天赋",
"使你的背刺技能造成致命一击的几率提高10%并且背刺有15%的几率使你获得一个额外的连击点数。",
},
icon = "Interface\\Icons\\Ability_BackStab",
maxRank = 3,
name = "强化背刺",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点战斗系天赋",
"使你的近战武器击中目标的几率提高1%。",
},
icon = "Interface\\Icons\\Ability_Marksmanship",
maxRank = 5,
name = "精确",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/1",
"需要5点偏斜",
"需要10点战斗系天赋",
"10能量",
"瞬发",
"在招架了敌人的攻击之后可以使用的技能对目标造成150%的武器伤害并使其被缴械持续6秒。",
},
icon = "Interface\\Icons\\Ability_Warrior_Challange",
maxRank = 1,
name = "还击",
prereqColumn = 1,
prereqTier = 2,
tier = 3,
},
{
column = 2,
desc = {
"等级 0/2",
"需要10点战斗系天赋",
"使你在启动疾跑技能时有50%的几率移除所有移动限制效果。",
},
icon = "Interface\\Icons\\Ability_Rogue_Sprint",
maxRank = 2,
name = "强化疾跑",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/3",
"需要10点战斗系天赋",
"使你有15%的几率在成功躲闪敌人的攻击或完全抵抗一个法术之后获得一个连击点数。",
},
icon = "Interface\\Icons\\Spell_Nature_MirrorImage",
maxRank = 3,
name = "调整",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要15点战斗系天赋",
"使你的脚踢技能有50%的几率令目标沉默2秒。",
},
icon = "Interface\\Icons\\Ability_Kick",
maxRank = 2,
name = "强化脚踢",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/5",
"需要15点战斗系天赋",
"使你的锤类武器击中目标时有1%的机会将其击晕3秒。",
},
icon = "Interface\\Icons\\INV_Mace_01",
maxRank = 5,
name = "震荡打击",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点精确",
"需要15点战斗系天赋",
"使你的副手武器造成的伤害提高10%。",
},
icon = "Interface\\Icons\\Ability_DualWield",
maxRank = 5,
name = "双武器专精",
prereqColumn = 3,
prereqTier = 2,
tier = 4,
},
{
column = 1,
desc = {
"等级 0/2",
"需要20点战斗系天赋",
"你使用单手锤、匕首和拳套造成致命一击的几率提高2%。",
},
icon = "Interface\\Icons\\INV_Weapon_ShortBlade_05",
maxRank = 2,
name = "近身格斗",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点战斗系天赋",
"10能量",
"瞬发",
"一次突然袭击造成攻击强度25%的伤害。仅在目标闪避后才可使用并且无法被格挡、闪避或招架。奖励1个连击点数。",
},
icon = "Interface\\Icons\\Ability_Rogue_SurpriseAttack",
maxRank = 1,
name = "突袭",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/2",
"需要20点战斗系天赋",
"使你在用斧类和剑类武器击中敌人后有2%的几率进行一次额外的攻击。",
},
icon = "Interface\\Icons\\INV_Sword_27",
maxRank = 2,
name = "劈斩",
tier = 5,
},
{
column = 4,
desc = {
"等级 0/2",
"需要20点战斗系天赋",
"使你的单手斧、匕首、拳套、单手锤和单手剑的武器技能提高3点。",
},
icon = "Interface\\Icons\\Spell_Holy_BlessingOfStrength",
maxRank = 2,
name = "武器专家",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/2",
"需要1点突袭",
"需要25点战斗系天赋",
"近战攻击速度提高2%,并且缩短能量回复间隔时间,缩短量受到你的敏捷加成。",
},
icon = "Interface\\Icons\\Ability_Warrior_WeaponMastery",
maxRank = 2,
name = "刀锋冲刺",
prereqColumn = 2,
prereqTier = 5,
tier = 6,
},
{
column = 3,
desc = {
"等级 0/3",
"需要25点战斗系天赋",
"使你的邪恶攻击、剔骨、还击、突袭技能的伤害提高3%。",
},
icon = "Interface\\Icons\\Ability_Racial_Avatar",
maxRank = 3,
name = "侵略",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要30点战斗系天赋",
"瞬发",
"使你的能量值回复速度提高100%持续15秒。",
},
icon = "Interface\\Icons\\Spell_Shadow_ShadowWordDominate",
maxRank = 1,
name = "冲动",
tier = 7,
},
},
},
[3] = {
background = "RogueSubtlety",
icon = "Interface\\Icons\\Ability_Ambush",
name = "敏锐",
numTalents = 20,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使你在潜行后的移动速度提高3%潜行技能的冷却时间降低1秒。当你在潜行状态下时降低敌人侦测到你的几率。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Stealth",
maxRank = 5,
name = "伪装",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/2",
"使你的破甲技能令目标护甲值降低的效果提高25%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Warrior_Riposte",
maxRank = 2,
name = "强化破甲",
tier = 1,
},
{
column = 4,
desc = {
"等级 0/3",
"使你的凿击技能的效果持续时间延长0.5秒。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Gouge",
maxRank = 3,
name = "强化凿击",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/3",
"需要5点敏锐系天赋",
"使伏击技能的致命一击几率提高15%如果伏击技能未造成致命一击则返还5能量。",
},
icon = "Interface\\Icons\\Ability_Rogue_Ambush",
maxRank = 3,
name = "强化伏击",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/2",
"需要5点敏锐系天赋",
"使你的消失和致盲技能的冷却时间缩短45秒。",
},
icon = "Interface\\Icons\\Spell_Magic_LesserInvisibilty",
maxRank = 2,
name = "飘忽不定",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/3",
"需要5点敏锐系天赋",
"割裂和绞喉造成的伤害提高10%并使你的攻击忽略目标100点护甲值。",
},
icon = "Interface\\Icons\\INV_Sword_17",
maxRank = 3,
name = "锯齿利刃",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/3",
"需要10点敏锐系天赋",
"使你有33%的几率在使用伏击、绞喉或偷袭技能后获得1个额外的连击点数。",
},
icon = "Interface\\Icons\\Spell_Shadow_Fumble",
maxRank = 3,
name = "先发制人",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/3",
"需要10点敏锐系天赋",
"鬼魅攻击的能量值消耗降低3点。使用鬼魅攻击后移动速度提高5%并使30码范围内的队友移动速度提高2%持续5秒。",
},
icon = "Interface\\Icons\\INV_Sword_02",
maxRank = 3,
name = "强化鬼魅攻击",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/1",
"需要10点敏锐系天赋",
"35能量",
"瞬发",
"在你周围8码范围内制造一片浓烟持续8秒。烟雾中的所有目标在持续时间内被攻击和法术命中的几率降低20%。",
},
icon = "Interface\\Icons\\spell_smoke_bomb_5",
maxRank = 1,
name = "烟雾弹",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/1",
"需要10点敏锐系天赋",
"40能量",
"瞬发",
"立即对目标造成110%的武器伤害并令其流血不止使其在受到物理攻击时所承受的伤害提高最多2%。可最多生效50次或者持续15秒。奖励1个连击点数。",
},
icon = "Interface\\Icons\\Spell_Shadow_LifeDrain",
maxRank = 1,
name = "出血",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要15点敏锐系天赋",
"施放消失后你和20码内的队友会被包裹在暗影中并获得一个吸收伤害的护盾数值为你的最大生命值的6%持续20秒。",
},
icon = "Interface\\Icons\\spell_cloaked_in_shadows_2",
maxRank = 2,
name = "暗影遮蔽",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/2",
"需要15点敏锐系天赋",
"你的闷棍和致盲会在效果结束或未生效时使目标造成伤害降低5%持续8秒。使用闷棍后有50%的几率继续保持潜行状态。",
},
icon = "Interface\\Icons\\Ability_Sap",
maxRank = 2,
name = "底牌",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/3",
"需要15点敏锐系天赋",
"扰乱的能量值消耗降低5点被你的扰乱技能影响的目标命中几率降低2%持续6秒此效果一定生效。",
},
icon = "Interface\\Icons\\Ability_Rogue_Shadowstep",
maxRank = 3,
name = "炫目迷雾",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/2",
"需要20点敏锐系天赋",
"使你的偷袭和绞喉技能所消耗的能量值减少10点。",
},
icon = "Interface\\Icons\\Spell_Shadow_SummonSuccubus",
maxRank = 2,
name = "卑鄙",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点敏锐系天赋",
"瞬发",
"激活之后,这项技能立刻令你的其它盗贼技能的冷却时间结束。",
},
icon = "Interface\\Icons\\Spell_Shadow_AntiShadow",
maxRank = 1,
name = "伺机待发",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/1",
"需要20点敏锐系天赋",
"30能量",
"瞬发",
"终结技在目标身上刻上印记持续6秒。印记会累积伤害数值相当于目标在印记持续时间内受到的伤害的百分比最高可达你攻击强度的一定百分比。当印记累计伤害达到最大或印记消失时目标将受到全部累积的物理伤害。每个连击点数都会提升这两项数值\n1点累积10%的伤害\n最高可达攻击强度的50%\n2点累积20%的伤害\n最高可达攻击强度的100%\n3点累积30%的伤害\n最高可达攻击强度的150%\n4点累积40%的伤害\n最高可达攻击强度的200%\n5点累积50%的伤害\n最高可达攻击强度的250%",
},
icon = "Interface\\Icons\\spell_shadow_of_death_3B",
maxRank = 1,
name = "死亡之影",
tier = 5,
},
{
column = 4,
desc = {
"等级 0/2",
"需要1点出血",
"需要20点敏锐系天赋",
"出血的能量消耗降低2同时出血造成的物理伤害加成提高50%。",
},
icon = "Interface\\Icons\\Spell_Shadow_BloodBoil",
maxRank = 2,
name = "血肉模糊",
prereqColumn = 4,
prereqTier = 3,
tier = 5,
},
{
column = 1,
desc = {
"等级 0/2",
"需要25点敏锐系天赋",
"你或20码范围内小队成员的物理攻击造成致命一击后使你回复2点能量值。",
},
icon = "Interface\\Icons\\INV_ThrowingKnife_05",
maxRank = 2,
name = "盗贼的尊严",
tier = 6,
},
{
column = 3,
desc = {
"等级 0/5",
"需要25点敏锐系天赋",
"你的潜行起手技有20%的几率终结技每个连击点数有4%的几率可使队友的致命一击几率提高2%持续12秒此效果最多可叠加2次。",
},
icon = "Interface\\Icons\\INV_Misc_Key_03",
maxRank = 5,
name = "嫁祸诀窍",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点伺机待发",
"需要30点敏锐系天赋",
"40能量",
"瞬发",
"立即攻击目标造成135%的武器伤害并揭示目标的弱点使你所在的小队成员攻击强度提高你近战攻击强度的30%法术伤害提高你近战攻击强度的18%持续8秒。此攻击无法被格挡、闪避或招架奖励2个连击点数。",
},
icon = "Interface\\Icons\\Ability_Creature_Cursed_02",
maxRank = 1,
name = "死亡标记",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
numTabs = 3,
},
SHAMAN = {
[1] = {
background = "ShamanElementalCombat",
icon = "Interface\\Icons\\Spell_Fire_Volcano",
name = "元素",
numTalents = 17,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"火焰、冰霜和自然的攻击性法术消耗的法力值减少2%。",
},
icon = "Interface\\Icons\\Spell_Nature_WispSplode",
maxRank = 5,
name = "传导",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"火焰、冰霜和自然法术造成的伤害提高1%。",
},
icon = "Interface\\Icons\\Spell_Fire_Fireball",
maxRank = 5,
name = "震荡",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/2",
"需要5点元素系天赋",
"使你的石爪图腾的生命值提高25%地缚图腾的影响范围增加10%。",
},
icon = "Interface\\Icons\\Spell_Nature_StoneClawTotem",
maxRank = 2,
name = "大地之握",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/3",
"需要5点元素系天赋",
"使你在被火焰、冰霜和自然系法术击中时所承受的伤害降低4%。",
},
icon = "Interface\\Icons\\Spell_Nature_ElementalAbsorption",
maxRank = 3,
name = "元素防护",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/3",
"需要5点元素系天赋",
"你的近战攻击和法术命中几率提高1%你的近战攻击造成致命一击后将使你的法术命中几率提高3%持续10秒。",
},
icon = "Interface\\Icons\\Spell_Fire_ElementalDevastation",
maxRank = 3,
name = "元素浩劫",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/1",
"需要10点元素系天赋",
"在你的火焰、冰霜、自然伤害性法术或近战攻击造成致命一击后进入节能施法状态。这个状态可以使你接下来2个伤害性法术或技能所消耗的法力值减少60%。",
},
icon = "Interface\\Icons\\Spell_Shadow_ManaBurn",
maxRank = 1,
name = "元素集中",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/3",
"需要10点元素系天赋",
"使你的震击法术的冷却时间减少0.3秒。",
},
icon = "Interface\\Icons\\Spell_Frost_FrostWard",
maxRank = 3,
name = "回响",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/5",
"需要10点元素系天赋",
"使你的闪电箭和闪电链造成致命一击的几率提高1%。",
},
icon = "Interface\\Icons\\Spell_Nature_CallStorm",
maxRank = 5,
name = "雷霆召唤",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/2",
"需要10点元素系天赋",
"使用熔岩爆裂刷新烈焰震击时造成相当于刷新持续时间30%的伤害。",
},
icon = "Interface\\Icons\\Spell_Fire_MeteorStorm",
maxRank = 2,
name = "强化熔岩爆裂",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要15点元素系天赋",
"使你的火焰新星图腾激活所需的延迟时间减少1秒熔岩图腾所造成的威胁值降低25%灼热图腾的攻击速度提高10%且攻击范围增加5码。",
},
icon = "Interface\\Icons\\Spell_Fire_SealOfFire",
maxRank = 2,
name = "强化火焰图腾",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/2",
"需要15点元素系天赋",
"大地之盾最大充能次数增加2次。大地之盾激活时施放伤害性法术时避免受到延迟的几率额外提高25%且直接伤害法术会回复1次充能次数。",
},
icon = "Interface\\Icons\\earthshaker_slam_16",
maxRank = 2,
name = "大地的召唤",
tier = 4,
},
{
column = 4,
desc = {
"等级 0/3",
"需要15点元素系天赋",
"火焰图腾和火焰法术造成的伤害提高5%烈焰震击的范围增加3码。",
},
icon = "Interface\\Icons\\Spell_Fire_Immolation",
maxRank = 3,
name = "烈焰召唤",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/2",
"需要20点元素系天赋",
"使你的闪电箭和闪电链的射程延长3码。",
},
icon = "Interface\\Icons\\Spell_Nature_StormReach",
maxRank = 2,
name = "风暴来临",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点元素系天赋",
"瞬发",
"使你的火焰、冰霜和自然伤害提高15%攻击性法术的法力消耗降低20%持续10秒。",
},
icon = "Interface\\Icons\\Spell_Nature_WispHeal",
maxRank = 1,
name = "元素掌握",
tier = 5,
},
{
column = 4,
desc = {
"等级 0/2",
"需要20点元素系天赋",
"火焰、冰霜和自然法术造成的伤害提高5%灼热图腾、熔岩图腾和火焰新星图腾以及你的火焰、冰霜和自然法术的致命一击伤害加成提高50%。",
},
icon = "Interface\\Icons\\Spell_Fire_Volcano",
maxRank = 2,
name = "元素之怒",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点雷霆召唤",
"需要25点元素系天赋",
"使你的闪电箭和闪电链的施法时间减少0.2秒。",
},
icon = "Interface\\Icons\\Spell_Lightning_LightningBolt01",
maxRank = 5,
name = "闪电掌握",
prereqColumn = 3,
prereqTier = 3,
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点元素掌握",
"需要30点元素系天赋",
"225法力值",
"2.5秒施法时间",
"震碎目标下方的地面对其造成262到291点自然伤害并对其10码范围内的所有目标造成相当于初始伤害35%的自然伤害同时在地面留下破碎区域使区域内敌人移动速度降低15%。4秒后破碎区域发生余震对区域内所有敌人造成相当于初始伤害30%的自然伤害。",
},
icon = "Interface\\Icons\\Spell_Nature_Earthquake",
maxRank = 1,
name = "地震术",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
[2] = {
background = "ShamanEnhancement",
icon = "Interface\\Icons\\Spell_Nature_UnyeildingStamina",
name = "增强",
numTalents = 16,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使你的所有的属性总值提高1%。",
},
icon = "Interface\\Icons\\Spell_Shadow_GrimWard",
maxRank = 5,
name = "先祖知识",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你用盾牌格挡攻击的几率提高1%格挡成功所减免的伤害量提高6%。",
},
icon = "Interface\\Icons\\INV_Shield_06",
maxRank = 5,
name = "盾牌专精",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/2",
"需要5点增强系天赋",
"你获得相当于你的图腾造成的45%的额外威胁值。",
},
icon = "Interface\\Icons\\Spell_Nature_AgitatingTotem",
maxRank = 2,
name = "图腾之盟",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/5",
"需要5点增强系天赋",
"使你的武器造成致命一击的几率提高1%。",
},
icon = "Interface\\Icons\\Ability_ThunderBolt",
maxRank = 5,
name = "雷鸣猛击",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/3",
"需要5点增强系天赋",
"你的护盾法术充能次数增加2但激活之间的冷却时间增加1秒。",
},
icon = "Interface\\Icons\\Spell_Nature_LightningShield",
maxRank = 3,
name = "稳固护盾",
tier = 2,
},
{
column = 4,
desc = {
"等级 0/2",
"需要5点增强系天赋",
"使你的幽魂之狼法术的施法时间减少1秒。",
},
icon = "Interface\\Icons\\Spell_Nature_SpiritWolf",
maxRank = 2,
name = "强化幽魂之狼",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/3",
"需要10点增强系天赋",
"你的物理攻击、武器强化效果以及风暴打击和闪电打击所造成的威胁值降低8%,此效果在石化武器激活时无效。",
},
icon = "Interface\\Icons\\Spell_Nature_Tranquility",
maxRank = 3,
name = "平静之风",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/1",
"需要3点稳固护盾",
"需要10点增强系天赋",
"6法力值",
"瞬发法术",
"立即攻击你的目标造成20%的武器伤害和额外的10%的自然伤害。此攻击还会触发你当前存在的萨满护盾效果并消耗1层护盾。",
},
icon = "Interface\\Icons\\Spell_Nature_ThunderClap",
maxRank = 1,
name = "闪电打击",
prereqColumn = 3,
prereqTier = 2,
tier = 3,
},
{
column = 4,
desc = {
"等级 0/3",
"需要10点增强系天赋",
"使你因装备而获得的护甲值提高5%并使你的躲闪几率增加2%。",
},
icon = "Interface\\Icons\\Spell_Nature_AncestralGuardian",
maxRank = 3,
name = "先祖守护",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/5",
"需要5点雷鸣猛击",
"需要15点增强系天赋",
"造成致命一击之后你的下3次攻击的攻击速度提高8%。",
},
icon = "Interface\\Icons\\Ability_GhoulFrenzy",
maxRank = 5,
name = "乱舞",
prereqColumn = 2,
prereqTier = 2,
tier = 4,
},
{
column = 3,
desc = {
"等级 0/2",
"需要15点增强系天赋",
"装备盾牌时从盾牌获得的护甲值提高15%产生的威胁值提高5%。",
},
icon = "Interface\\Icons\\Spell_Nature_SpiritArmor",
maxRank = 2,
name = "幽魂甲",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/2",
"需要20点增强系天赋",
"使你的大地之力图腾和风之优雅图腾的效果提高12%。石肤图腾的伤害减免效果提高15%且盾牌格挡效果提高15%。根基图腾的冷却时间减少1秒。",
},
icon = "Interface\\Icons\\Spell_Nature_EarthBindTotem",
maxRank = 2,
name = "强化图腾",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/3",
"需要20点增强系天赋",
"为你的武器注入能量,带来不同的特殊效果:\n火舌攻击命中敌人时火焰图腾和火焰法术造成的伤害提高10%持续5秒。\n冰封触发几率提高8%,若目标处于冰霜震击状态,则必定造成致命一击。\n风怒触发额外攻击时攻击速度提高1%持续5秒。最多可叠加2次。\n石化你的物理伤害会生成一个相当于造成伤害20%的护盾装备盾牌时护盾数值翻三倍。该护盾可吸收受到伤害的5%持续8秒或直至吸收足够的伤害。护盾的耐久度不能超过最大生命值的20%。",
},
icon = "Interface\\Icons\\Spell_Fire_FlameTounge",
maxRank = 3,
name = "元素武器",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/1",
"需要20点增强系天赋",
"5法力值",
"瞬发法术",
"使你获得一次额外的攻击机会造成100%武器伤害并使你造成的下2次自然伤害提高25%持续12秒。",
},
icon = "Interface\\Icons\\Ability_Shaman_StormStrike",
maxRank = 1,
name = "风暴打击",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/5",
"需要25点增强系天赋",
"使用的所有武器、风暴打击和闪电打击造成的伤害提高2%瞬发法术的致命一击几率提高2%。",
},
icon = "Interface\\Icons\\Spell_Fire_EnchantWeapon",
maxRank = 5,
name = "元素之赐",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要3点元素武器",
"需要30点增强系天赋",
"14法力值",
"瞬发法术",
"进入狂暴状态使你的攻击速度提高20%施法速度提高20%持续30秒。在此效果下你的近战攻击造成致命一击会使30码范围内所有小队成员的攻击和施法速度提高8%持续6秒。",
},
icon = "Interface\\Icons\\Spell_Nature_BloodLust",
maxRank = 1,
name = "嗜血",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
[3] = {
background = "ShamanRestoration",
icon = "Interface\\Icons\\Spell_Nature_HealingWaveGreater",
name = "恢复",
numTalents = 16,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使你的治疗波的施法时间减少0.15秒。",
},
icon = "Interface\\Icons\\Spell_Nature_MagicImmunity",
maxRank = 5,
name = "强化治疗波",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你的治疗法术所消耗的法力值减少1%图腾消耗的法力值减少5%。",
},
icon = "Interface\\Icons\\Spell_Frost_ManaRecharge",
maxRank = 5,
name = "潮汐集中",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/2",
"需要5点恢复系天赋",
"使你的复生法术的冷却时间减少10分钟并使你在重生后所获得的生命值和法力值提高10%。",
},
icon = "Interface\\Icons\\Spell_Nature_Reincarnation",
maxRank = 2,
name = "强化复生",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/3",
"需要5点恢复系天赋",
"在你的任何一个治疗法术对目标造成极效治疗效果后使目标因装备而获得的护甲值提高8%持续15秒。",
},
icon = "Interface\\Icons\\Spell_Nature_UndyingStrength",
maxRank = 3,
name = "先祖治疗",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点恢复系天赋",
"使你的治疗法术和闪电法术的致命一击几率提高1%。",
},
icon = "Interface\\Icons\\Spell_Nature_Tranquility",
maxRank = 5,
name = "潮汐掌握",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/3",
"需要10点恢复系天赋",
"你的治疗波和次级治疗波有33%的几率、治疗链有11%的几率使你下一次治疗波或治疗链对该目标的治疗效果提高6%持续15秒可叠加3次。",
},
icon = "Interface\\Icons\\Spell_Nature_HealingWay",
maxRank = 3,
name = "治疗之道",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/2",
"需要10点恢复系天赋",
"使你在施放任意治疗法术的时候有35%的几率避免因受到伤害而被打断。",
},
icon = "Interface\\Icons\\Spell_Nature_Regenerate",
maxRank = 2,
name = "治疗专注",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/1",
"需要10点恢复系天赋",
"使图腾对友方目标的持续时间增加20%并使图腾召回所返还的法力值额外增加15%。",
},
icon = "Interface\\Icons\\Spell_Nature_NullWard",
maxRank = 1,
name = "图腾掌握",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/3",
"需要10点恢复系天赋",
"使你的所有自然法术所造成的威胁值降低5%。",
},
icon = "Interface\\Icons\\Spell_Nature_HealingTouch",
maxRank = 3,
name = "自然之赐",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/5",
"需要15点恢复系天赋",
"使你的法力之泉图腾的法力消耗降低10%并使你的治疗之泉图腾的效果提高5%。",
},
icon = "Interface\\Icons\\Spell_Nature_ManaRegenTotem",
maxRank = 5,
name = "恢复图腾",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/3",
"需要15点恢复系天赋",
"当水之护盾激活时每5秒恢复3点法力值每层水之护盾额外提高1%的法力回复速度。",
},
icon = "Interface\\Icons\\Ability_Shaman_WaterShield",
maxRank = 3,
name = "强化水之护盾",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/2",
"需要3点治疗之道",
"需要20点恢复系天赋",
"在治疗受到你的治疗之道效果影响的目标时你有15%的几率恢复相当于该法术基础法力消耗15%的法力值。",
},
icon = "Interface\\Icons\\spell_arcane_manatap",
maxRank = 2,
name = "海潮涌动",
prereqColumn = 1,
prereqTier = 3,
tier = 5,
},
{
column = 3,
desc = {
"等级 0/1",
"需要20点恢复系天赋",
"瞬发",
"激活之后你的下一个施法时间低于10秒的自然法术会成为瞬发法术受影响的伤害性法术效果降低25%。",
},
icon = "Interface\\Icons\\Spell_Nature_RavenForm",
maxRank = 1,
name = "先祖迅捷",
tier = 5,
},
{
column = 4,
desc = {
"等级 0/2",
"需要3点强化水之护盾",
"需要20点恢复系天赋",
"你的治疗波和次级治疗波有25%的几率恢复你水之护盾的一次充能。当充能达到最大时,此效果会消耗一个充能。",
},
icon = "Interface\\Icons\\Spell_Shaman_TidalWaves",
maxRank = 2,
name = "逆流",
prereqColumn = 3,
prereqTier = 4,
tier = 5,
},
{
column = 2,
desc = {
"等级 0/5",
"需要5点恢复图腾",
"需要25点恢复系天赋",
"减少你的治疗链法术的施法时间0.2秒。",
},
icon = "Interface\\Icons\\Spell_Nature_HealingWaveGreater",
maxRank = 5,
name = "强化治疗链",
prereqColumn = 2,
prereqTier = 4,
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要5点强化治疗链",
"需要30点恢复系天赋",
"405法力值",
"瞬发法术",
"将一个盟友的灵魂与35码内其他盟友的灵魂联系起来。目标所受伤害的30%会分摊给附近的盟友持续20秒。",
},
icon = "Interface\\Icons\\Spell_Shaman_SpiritLink",
maxRank = 1,
name = "灵魂连接",
prereqColumn = 2,
prereqTier = 6,
tier = 7,
},
},
},
numTabs = 3,
},
WARLOCK = {
[1] = {
background = "WarlockCurses",
icon = "Interface\\Icons\\Spell_Shadow_UnsummonBuilding",
name = "痛苦",
numTalents = 18,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使敌人抵抗你的痛苦系法术的几率降低2%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Shadow_UnsummonBuilding",
maxRank = 5,
name = "镇压",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你的腐蚀术的施法时间减少0.3秒。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Shadow_AbominationExplosion",
maxRank = 5,
name = "强化腐蚀术",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/2",
"需要5点痛苦系天赋",
"虚弱诅咒造成的攻击速度降低效果提高3%。",
},
icon = "Interface\\Icons\\Spell_Shadow_CurseOfMannoroth",
maxRank = 2,
name = "强化虚弱诅咒",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/3",
"需要5点痛苦系天赋",
"使你的痛苦系法术被驱散的几率额外降低5%。",
},
icon = "Interface\\Icons\\Spell_Shadow_SoulLeech_1",
maxRank = 3,
name = "坚韧暗影",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/2",
"需要5点痛苦系天赋",
"使你的生命分流法术所转化的法力值提高10%。",
},
icon = "Interface\\Icons\\Spell_Shadow_BurningSpirit",
maxRank = 2,
name = "强化生命分流",
tier = 2,
},
{
column = 4,
desc = {
"等级 0/2",
"需要5点痛苦系天赋",
"使你的吸取灵魂、吸取生命和吸取法力的效果提高5%。",
},
icon = "Interface\\Icons\\Spell_Shadow_LifeDrain02",
maxRank = 2,
name = "强化吸取",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/3",
"需要10点痛苦系天赋",
"使你的痛苦诅咒所造成的伤害提高3%。",
},
icon = "Interface\\Icons\\Spell_Shadow_CurseOfSargeras",
maxRank = 3,
name = "强化痛苦诅咒",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/2",
"需要10点痛苦系天赋",
"你的痛苦法术有35%的几率不会因受到伤害而延迟。",
},
icon = "Interface\\Icons\\Spell_Shadow_FingerOfDeath",
maxRank = 2,
name = "恶魔专注",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/1",
"需要10点痛苦系天赋",
"129法力值",
"瞬发法术",
"使目标的速度降低10%持续12秒。每个术士只能对一个目标施加一种诅咒。",
},
icon = "Interface\\Icons\\Spell_Shadow_GrimWard",
maxRank = 1,
name = "疲劳诅咒",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要15点痛苦系天赋",
"使你的痛苦系法术的射程延长10%。",
},
icon = "Interface\\Icons\\Spell_Shadow_CallofBone",
maxRank = 2,
name = "无情延伸",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/2",
"需要15点痛苦系天赋",
"使你的腐蚀术、暗影收割和吸取法术有2%的几率在对敌人造成伤害之后令你进入暗影冥思状态。暗影冥思可以令你的下一个暗影箭的施法时间减少100%,且必定命中。",
},
icon = "Interface\\Icons\\Spell_Shadow_Twilight",
maxRank = 2,
name = "夜幕",
tier = 4,
},
{
column = 4,
desc = {
"等级 0/3",
"需要15点痛苦系天赋",
"你对目标施加的每个痛苦法术效果都会使吸取灵魂、暗影收割和死亡缠绕的伤害额外提高2%最多可被4个效果加成。",
},
icon = "Interface\\Icons\\Spell_Shadow_Haunting",
maxRank = 3,
name = "灵魂虹吸",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/2",
"需要1点生命虹吸",
"需要20点痛苦系天赋",
"痛苦系法术的施法速度提高6%。此外你的痛苦系法术会受到施法速度提高效果加成缩短持续伤害法术和引导法术的周期性间隔时间和总持续时间缩短量为施法速度提高效果的50%。",
},
icon = "Interface\\Icons\\Spell_Shadow_DetectInvisibility",
maxRank = 2,
name = "快速衰弱",
prereqColumn = 2,
prereqTier = 5,
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点痛苦系天赋",
"150法力值",
"瞬发法术",
"在30秒内将目标的150点生命值转移给施法者。",
},
icon = "Interface\\Icons\\Spell_Shadow_Requiem",
maxRank = 1,
name = "生命虹吸",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/2",
"需要1点疲劳诅咒",
"需要20点痛苦系天赋",
"使你的疲劳诅咒的减速效果提高15%。",
},
icon = "Interface\\Icons\\Spell_Shadow_GrimWard",
maxRank = 2,
name = "强化疲劳诅咒",
prereqColumn = 3,
prereqTier = 3,
tier = 5,
},
{
column = 4,
desc = {
"等级 0/1",
"需要20点痛苦系天赋",
"你的痛苦诅咒可以与除厄运诅咒之外的其他诅咒一起使用。\n\n施放鲁莽诅咒、暗影诅咒或元素诅咒时,还会使目标受到你最高等级的痛苦诅咒效果。",
},
icon = "Interface\\Icons\\Spell_Shadow_CurseOfAchimonde",
maxRank = 1,
name = "邪咒",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/5",
"需要25点痛苦系天赋",
"使你的暗影法术所造成的伤害或吸取的生命值提高2%。",
},
icon = "Interface\\Icons\\Spell_Shadow_ShadeTrueSight",
maxRank = 5,
name = "暗影掌握",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要5点暗影掌握",
"需要30点痛苦系天赋",
"230法力值",
"需引导",
"汲取目标的生命力在8秒内造成704点暗影伤害。引导期间你对目标施放的痛苦系法术周期性间隔时间缩短30%。如果目标在引导此法术期间死亡,暗影收割的冷却时间将重置。",
},
icon = "Interface\\Icons\\Spell_Shadow_SoulLeech",
maxRank = 1,
name = "暗影收割",
prereqColumn = 2,
prereqTier = 6,
tier = 7,
},
},
},
[2] = {
background = "WarlockSummoning",
icon = "Interface\\Icons\\Spell_Shadow_CurseOfTounges",
name = "恶魔学识",
numTalents = 18,
talents = {
{
column = 2,
desc = {
"等级 0/2",
"你的恶魔的移动速度提高5%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Rogue_EnvelopingShadows",
maxRank = 2,
name = "邪恶追击",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你的耐力提高3%同时使你的精神降低1%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Shadow_Metamorphosis",
maxRank = 5,
name = "恶魔之拥",
tier = 1,
},
{
column = 4,
desc = {
"等级 0/3",
"没有控制任何恶魔时你造成的所有伤害提高2%。",
"点击这里学习",
},
icon = "Interface\\Icons\\trade_archaeology_highbornesoulmirror",
maxRank = 3,
name = "灵魂囚禁",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/2",
"需要5点恶魔学识系天赋",
"使你的生命通道转化的生命值提高数值相当于恶魔损失生命值的10%法力通道转化的法力值提高数值相当于恶魔损失法力值的10%。增加的额外数值会从你身上扣除该效果的30%。",
},
icon = "Interface\\Icons\\Spell_Shadow_LifeDrain",
maxRank = 2,
name = "灵魂通道",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/3",
"需要5点恶魔学识系天赋",
"使你的魔甲术的效果提高20%。",
},
icon = "Interface\\Icons\\Spell_Shadow_RagingScream",
maxRank = 3,
name = "恶魔庇护",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/3",
"需要5点恶魔学识系天赋",
"使你当前恶魔的智力继承你自身总智力的10%并允许它们在施法时继续保持5%的法力恢复速度。",
},
icon = "Interface\\Icons\\Spell_Holy_MagicalSentry",
maxRank = 3,
name = "恶魔智力",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/1",
"需要10点恶魔学识系天赋",
"瞬发",
"你的下一个普通恶魔召唤法术的施法时间减少4.5秒法力消耗减少40%。",
},
icon = "Interface\\Icons\\Spell_Nature_RemoveCurse",
maxRank = 1,
name = "恶魔支配",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/5",
"需要10点恶魔学识系天赋",
"使你当前恶魔的耐力继承你自身总耐力的10%并使它们受到致命一击的几率降低1%。",
},
icon = "Interface\\Icons\\Spell_Shadow_AntiShadow",
maxRank = 5,
name = "恶魔耐力",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/1",
"需要3点灵魂囚禁",
"需要10点恶魔学识系天赋",
"瞬发",
"激活之后,牺牲你当前所召唤的恶魔,使你获得一种特殊效果。如果在此期间你召唤或奴役任意一个恶魔,该效果就会被取消。\n\n小鬼使你的法术伤害提高4%。\n\n虚空行者使你每4秒回复3%的生命值。\n\n魅魔使你造成的威胁值降低10%。\n\n地狱猎犬使你每4秒回复3%的法力值。",
},
icon = "Interface\\Icons\\Spell_Shadow_PsychicScream",
maxRank = 1,
name = "恶魔牺牲",
prereqColumn = 4,
prereqTier = 1,
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要15点恶魔学识系天赋",
"使你的邪能石、愤怒石、虚空石和法术石的效果提高25%火焰石的暴击几率加成提高50%。",
},
icon = "Interface\\Icons\\inv_jewelry_talisman_fireice",
maxRank = 2,
name = "强化魔石",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/2",
"需要1点恶魔支配",
"需要15点恶魔学识系天赋",
"使你召唤小鬼、虚空行者、魅魔和地狱猎犬的施法时间减少2秒法力值消耗降低30%。地狱火、末日仪式和恶魔之门的冷却时间减少25%。",
},
icon = "Interface\\Icons\\Spell_Shadow_ImpPhaseShift",
maxRank = 2,
name = "召唤大师",
prereqColumn = 2,
prereqTier = 3,
tier = 4,
},
{
column = 3,
desc = {
"等级 0/3",
"需要15点恶魔学识系天赋",
"使你的魅魔的诱惑、虚空行者的折磨、小鬼的血之契印、地狱猎犬的腐坏之血的效果提高15%。",
},
icon = "Interface\\Icons\\inv_misc_book_06",
maxRank = 3,
name = "虚空研究",
tier = 4,
},
{
column = 4,
desc = {
"等级 0/3",
"需要15点恶魔学识系天赋",
"使你的恶魔造成的伤害提高5%。",
},
icon = "Interface\\Icons\\Spell_Shadow_ShadowWordDominate",
maxRank = 3,
name = "邪恶强化",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点恶魔学识系天赋",
"80法力值",
"瞬发法术",
"将能量注入你的恶魔移除恶魔身上所有的控制效果并使其造成的伤害提高20%持续10秒。在此期间该恶魔会受到相当于其基础生命值40%的伤害。",
},
icon = "Interface\\Icons\\ability_warlock_power_overwhelming",
maxRank = 1,
name = "超越之力",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/3",
"需要20点恶魔学识系天赋",
"使你的恶魔近战、法术的命中几率和致命一击几率提高1%且恶魔的近战、法术命中几率和致命一击几率继承你自身法术命中几率和法术致命一击几率的30%。",
},
icon = "Interface\\Icons\\Spell_Shadow_CurseOfTounges",
maxRank = 3,
name = "恶魔精准",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/5",
"需要25点恶魔学识系天赋",
"使术士和召唤的恶魔均获得一个特殊效果,只要该恶魔处于激活状态就不会消失。\n\n小鬼 - 法力值消耗降低3%。\n\n虚空行者 - 受到物理伤害降低2%。\n\n魅魔 - 所有伤害提高2%。\n\n地狱猎犬 - 所有抗性提高8点。\n\n高级恶魔 - 法术致命一击几率提高2%。",
},
icon = "Interface\\Icons\\Spell_Shadow_ShadowPact",
maxRank = 5,
name = "恶魔学识大师",
tier = 6,
},
{
column = 3,
desc = {
"等级 0/3",
"需要25点恶魔学识系天赋",
"你的直接伤害法术命中后使你的恶魔受到你5%的火焰和暗影法术伤害加成持续20秒。你的通道法术每一跳都会刷新该效果的持续时间。最多可叠加3次。",
},
icon = "Interface\\Icons\\ability_warlock_demonicpower",
maxRank = 3,
name = "释放潜力",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要5点恶魔学识大师",
"需要30点恶魔学识系天赋",
"当恶魔被你控制时你和恶魔造成的伤害提高5%你所受伤害的20%被恶魔分担。你召唤的高级恶魔和被奴役的恶魔将不再提前脱离控制。",
},
icon = "Interface\\Icons\\Spell_Shadow_GatherShadows",
maxRank = 1,
name = "灵魂链接",
prereqColumn = 2,
prereqTier = 6,
tier = 7,
},
},
},
[3] = {
background = "WarlockDestruction",
icon = "Interface\\Icons\\Spell_Fire_Incinerate",
name = "毁灭",
numTalents = 16,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"你的暗影箭和吸取灵魂有2%的几率触发暗影易伤使你对目标造成的暗影伤害提高20%持续10秒。造成致命一击时触发几率更高。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Shadow_ShadowBolt",
maxRank = 5,
name = "暗影易伤",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你的毁灭系法术所消耗的法力值减少2%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Fire_WindsofWoe",
maxRank = 5,
name = "灾变",
tier = 1,
},
{
column = 1,
desc = {
"等级 0/2",
"需要5点毁灭系天赋",
"小鬼火焰箭的施法时间减少0.3秒魅魔剧痛鞭笞的冷却时间减少3秒。",
},
icon = "Interface\\Icons\\Spell_Shadow_CurseOfTounges",
maxRank = 2,
name = "恶魔迅捷",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/5",
"需要5点毁灭系天赋",
"使你的暗影箭、灼热之痛和献祭的施法时间减少0.1秒灵魂之火的施法时间减少0.4秒。",
},
icon = "Interface\\Icons\\Spell_Shadow_DeathPact",
maxRank = 5,
name = "灾祸",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/3",
"需要5点毁灭系天赋",
"献祭的持续伤害提高2%并使你的毁灭系法术有4%的几率使目标移动速度降低50%持续5秒。",
},
icon = "Interface\\Icons\\Spell_Fire_Fire",
maxRank = 3,
name = "清算",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/2",
"需要10点毁灭系天赋",
"使你有35%的几率在施放火焰法术时不会因受到伤害而被打断。",
},
icon = "Interface\\Icons\\Spell_Fire_LavaSpawn",
maxRank = 2,
name = "强烈",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/1",
"需要10点毁灭系天赋",
"105法力值",
"瞬发法术",
"材料:灵魂碎片",
"立即使用暗影能量冲击目标对其造成91到104点暗影伤害。如果目标受到暗影灼烧伤害之后的5秒内死亡且施法者因此获得经验值或荣誉则施法者获得一块灵魂碎片。",
},
icon = "Interface\\Icons\\Spell_Shadow_ScourgeBuild",
maxRank = 1,
name = "暗影灼烧",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/5",
"需要10点毁灭系天赋",
"使你的毁灭系法术的致命一击几率提高1%。",
},
icon = "Interface\\Icons\\Spell_Fire_FlameShock",
maxRank = 5,
name = "破坏",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要2点强烈",
"需要15点毁灭系天赋",
"使你的火焰之雨、地狱烈焰和灵魂之火有13%的几率使目标昏迷3秒。",
},
icon = "Interface\\Icons\\Spell_Fire_Volcano",
maxRank = 2,
name = "火焰冲撞",
prereqColumn = 1,
prereqTier = 3,
tier = 4,
},
{
column = 2,
desc = {
"等级 0/2",
"需要15点毁灭系天赋",
"使你的毁灭系法术的射程增加10%地狱烈焰的影响半径增加10%。",
},
icon = "Interface\\Icons\\Spell_Shadow_CorpseExplode",
maxRank = 2,
name = "毁灭延伸",
tier = 4,
},
{
column = 4,
desc = {
"等级 0/5",
"需要15点毁灭系天赋",
"使你的灼热之痛造成致命一击的几率提高2%。",
},
icon = "Interface\\Icons\\Spell_Fire_SoulBurn",
maxRank = 5,
name = "强化灼热之痛",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/2",
"需要20点毁灭系天赋",
"你的灵魂之火有50%的几率返还一个灵魂碎片并使你的火焰伤害提高10%持续30秒。",
},
icon = "Interface\\Icons\\Spell_Fire_Fireball02",
maxRank = 2,
name = "强化灵魂之火",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/5",
"需要20点毁灭系天赋",
"使你的献祭法术的伤害提高4%。",
},
icon = "Interface\\Icons\\Spell_Fire_Immolation",
maxRank = 5,
name = "强化献祭",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/1",
"需要5点破坏",
"需要20点毁灭系天赋",
"使你的毁灭系法术的致命一击伤害加成提高100%。",
},
icon = "Interface\\Icons\\Spell_Shadow_ShadowWordPain",
maxRank = 1,
name = "毁灭",
prereqColumn = 3,
prereqTier = 3,
tier = 5,
},
{
column = 3,
desc = {
"等级 0/5",
"需要25点毁灭系天赋",
"使你的火焰法术造成的伤害提高2%。",
},
icon = "Interface\\Icons\\Spell_Fire_SelfDestruct",
maxRank = 5,
name = "余烬风暴",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要5点强化献祭",
"需要30点毁灭系天赋",
"165法力值",
"瞬发法术",
"点燃目标造成240到306点火焰伤害并消耗3秒的献祭效果来造成等量的伤害。",
},
icon = "Interface\\Icons\\Spell_Fire_Fireball",
maxRank = 1,
name = "燃烧",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
numTabs = 3,
},
WARRIOR = {
[1] = {
background = "WarriorArms",
icon = "Interface\\Icons\\INV_Sword_27",
name = "武器",
numTalents = 18,
talents = {
{
column = 1,
desc = {
"等级 3/3",
"使你的英勇打击技能所消耗的怒气值减少3点。",
},
icon = "Interface\\Icons\\Ability_Rogue_Ambush",
maxRank = 3,
name = "强化英勇打击",
tier = 1,
},
{
column = 2,
desc = {
"等级 3/5",
"在改变姿态的时候可以保留最多15点怒气值。",
" ",
"下一级:",
"在改变姿态的时候可以保留最多20点怒气值。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Nature_EnchantArmor",
maxRank = 5,
name = "战术掌握",
tier = 1,
},
{
column = 3,
desc = {
"等级 2/2",
"使你的撕裂技能的流血伤害效果提高20%。",
},
icon = "Interface\\Icons\\Ability_Gouge",
maxRank = 2,
name = "强化撕裂",
tier = 1,
},
{
column = 1,
desc = {
"等级 2/2",
"使你的冲锋技能积攒的怒气值提高10点。",
},
icon = "Interface\\Icons\\Ability_Warrior_Charge",
maxRank = 2,
name = "强化冲锋",
tier = 2,
},
{
column = 2,
desc = {
"等级 0/5",
"使你的招架几率提高1%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Parry",
maxRank = 5,
name = "偏斜",
tier = 2,
},
{
column = 4,
desc = {
"等级 0/3",
"使你的雷霆一击技能所消耗的怒气值减少1点造成的伤害提高20%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_ThunderClap",
maxRank = 3,
name = "强化雷霆一击",
tier = 2,
},
{
column = 1,
desc = {
"等级 1/1",
"20怒气",
"瞬发",
"进行一次特殊的攻击造成35%的武器伤害,并根据你主手武器的不同,触发额外效果。\n\n使目标迷惑持续3秒。对其造成任何伤害都会解除此效果。\n使目标失去武器持续3秒。\n使目标无法移动持续4秒。\n长柄如果目标正在骑乘额外造成100%的武器伤害,并将其从坐骑上打下来。\n拳套击倒目标持续2秒。\n法杖使你的招架几率提高25%持续10秒。\n匕首使目标沉默持续3秒。",
},
icon = "Interface\\Icons\\master_strike_1",
maxRank = 1,
name = "特效打击",
tier = 3,
},
{
column = 2,
desc = {
"等级 1/2",
"使你的压制技能造成致命一击的几率提高25%。",
" ",
"下一级:",
"使你的压制技能造成致命一击的几率提高50%。",
"点击这里学习",
},
icon = "Interface\\Icons\\INV_Sword_05",
maxRank = 2,
name = "强化压制",
tier = 3,
},
{
column = 3,
desc = {
"等级 3/3",
"你的致命一击导致目标流血使其在6秒内遭受相当于你的武器平均伤害值的60%的伤害。",
},
icon = "Interface\\Icons\\Ability_BackStab",
maxRank = 3,
name = "重伤",
prereqColumn = 3,
prereqTier = 1,
tier = 3,
},
{
column = 2,
desc = {
"等级 3/3",
"使你的双手近战武器造成的伤害提高6%所有双手武器的技能增加3点。",
},
icon = "Interface\\Icons\\INV_Axe_09",
maxRank = 3,
name = "双手武器专精",
tier = 4,
},
{
column = 3,
desc = {
"等级 2/2",
"使你在战斗姿态、防御姿态和狂暴姿态下的各种技能的致命一击伤害加成提高20%。",
},
icon = "Interface\\Icons\\Ability_SearingArrow",
maxRank = 2,
name = "穿刺",
prereqColumn = 3,
prereqTier = 3,
tier = 4,
},
{
column = 1,
desc = {
"等级 0/5",
"根据使用的武器,给予战士额外的效果。\n\n斧 - 致命一击几率提高1%。\n锤 - 攻击忽略目标每级1.2点护甲。\n剑 - 击中目标后有1%的几率对同一目标进行额外攻击。\n长柄武器 - 长柄武器的近战攻击射程增加0.4码。",
"点击这里学习",
},
icon = "Interface\\Icons\\garrison_weaponupgrade",
maxRank = 5,
name = "武器大师",
prereqColumn = 1,
prereqTier = 3,
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"20怒气",
"瞬发",
"需要战斗姿态",
"你在接下来的5次技能或主手近战攻击中可以攻击到一个额外的敌人。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Rogue_SliceDice",
maxRank = 1,
name = "横扫攻击",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/3",
"斩杀的基础伤害提高15%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Hunter_SwiftStrike",
maxRank = 3,
name = "精准砍杀",
tier = 5,
},
{
column = 4,
desc = {
"等级 0/3",
"使你的反击风暴、鲁莽和盾墙技能的冷却时间减少4分钟。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Warrior_ImprovedDisciplines",
maxRank = 3,
name = "强化戒律",
tier = 5,
},
{
column = 1,
desc = {
"等级 0/2",
"需要25点武器系天赋",
"使你的猛击技能的施放时间和公共冷却时间减少0.3秒。",
},
icon = "Interface\\Icons\\Ability_Warrior_DecisiveStrike",
maxRank = 2,
name = "强化猛击",
tier = 6,
},
{
column = 3,
desc = {
"等级 0/3",
"需要3点精准砍杀",
"需要25点武器系天赋",
"你的最大怒气值增加10。",
},
icon = "Interface\\Icons\\Ability_Warrior_StrengthOfArms",
maxRank = 3,
name = "无边怒火",
prereqColumn = 3,
prereqTier = 5,
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点横扫攻击",
"需要30点武器系天赋",
"30怒气",
"瞬发",
"一次邪恶的攻击对目标造成115%的武器伤害并使目标受伤任何形式的治疗对其产生的效果降低50%持续10秒。",
},
icon = "Interface\\Icons\\Ability_Warrior_SavageBlow",
maxRank = 1,
name = "致死打击",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
[2] = {
background = "WarriorFury",
icon = "Interface\\Icons\\Ability_Warrior_BattleShout",
name = "狂怒",
numTalents = 17,
talents = {
{
column = 2,
desc = {
"等级 0/5",
"使你的所有怒吼的作用范围提高12%战斗怒吼和挫志怒吼的持续时间提高12%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Nature_Purge",
maxRank = 5,
name = "震耳嗓音",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/5",
"使你用近战武器对敌人造成致命一击的几率提高1%。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Rogue_Eviscerate",
maxRank = 5,
name = "残忍",
tier = 1,
},
{
column = 2,
desc = {
"等级 0/5",
"需要5点狂怒系天赋",
"使你的副手武器所造成的伤害提高5%并且使你的副手武器命中率增加2%。",
},
icon = "Interface\\Icons\\Ability_DualWield",
maxRank = 5,
name = "双武器专精",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点狂怒系天赋",
"使你有15%的几率在对敌人造成近战伤害之后获得额外的怒气值,双手武器的效果加倍。",
},
icon = "Interface\\Icons\\Spell_Nature_StoneClawTotem",
maxRank = 5,
name = "怒不可遏",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/5",
"需要10点狂怒系天赋",
"使你的战斗怒吼提高近战攻击强度的效果提高5%挫志怒吼降低敌人近战攻击强度的效果提高5%。",
},
icon = "Interface\\Icons\\Ability_Warrior_CommandingShout",
maxRank = 5,
name = "强化怒吼",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/1",
"需要10点狂怒系天赋",
"10怒气",
"瞬发",
"使战士身边的所有敌人眩晕移动速度降低50%持续6秒。",
},
icon = "Interface\\Icons\\Spell_Shadow_DeathScream",
maxRank = 1,
name = "刺耳怒吼",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/3",
"需要10点狂怒系天赋",
"在受到致命一击之后的6秒内为你回复生命值总量的2%。",
},
icon = "Interface\\Icons\\Spell_Shadow_SummonImp",
maxRank = 3,
name = "血之狂热",
tier = 3,
},
{
column = 2,
desc = {
"等级 0/2",
"需要15点狂怒系天赋",
"拦截和援护的冷却时间减少5秒冲锋的冷却时间减少2秒。",
},
icon = "Interface\\Icons\\Ability_Rogue_Sprint",
maxRank = 2,
name = "战场机动",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/5",
"需要15点狂怒系天赋",
"受到敌人的致命一击之后你造成的近战伤害获得4%的额外加成持续8秒。",
},
icon = "Interface\\Icons\\Spell_Shadow_UnholyFrenzy",
maxRank = 5,
name = "狂怒",
tier = 4,
},
{
column = 4,
desc = {
"等级 0/2",
"需要15点狂怒系天赋",
"你的拳击技能有50%几率使目标减速持续4秒目标该系法术沉默的持续时间延长1秒。",
},
icon = "Interface\\Icons\\INV_Gauntlets_04",
maxRank = 2,
name = "强化拳击",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/3",
"需要20点狂怒系天赋",
"旋风斩的冷却时间减少1秒。",
},
icon = "Interface\\Icons\\Ability_Whirlwind",
maxRank = 3,
name = "强化旋风斩",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点狂怒系天赋",
"10怒气",
"瞬发",
"激活之后你的物理攻击伤害提高20%并免疫恐惧效果但是你的护甲值和所有抗性都降低20%。持续30秒。",
},
icon = "Interface\\Icons\\Spell_Shadow_DeathPact",
maxRank = 1,
name = "死亡之愿",
tier = 5,
},
{
column = 4,
desc = {
"等级 0/2",
"需要20点狂怒系天赋",
"斩杀的怒气值消耗降低2点。",
},
icon = "Interface\\Icons\\INV_Sword_48",
maxRank = 2,
name = "强化斩杀",
tier = 5,
},
{
column = 1,
desc = {
"等级 0/2",
"需要25点狂怒系天赋",
"使用狂暴之怒之后立即获得5点怒气值并在激活时有50%的几率解除自身的移动限制效果。",
},
icon = "Interface\\Icons\\Spell_Nature_AncestralGuardian",
maxRank = 2,
name = "强化狂暴之怒",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/5",
"需要1点死亡之愿",
"需要25点狂怒系天赋",
"在你的普通近战攻击打出致命一击之后使你的下3次近战攻击速度提高10%。",
},
icon = "Interface\\Icons\\Ability_GhoulFrenzy",
maxRank = 5,
name = "乱舞",
prereqColumn = 2,
prereqTier = 5,
tier = 6,
},
{
column = 3,
desc = {
"等级 0/3",
"需要5点狂怒",
"需要25点狂怒系天赋",
"你在狂怒、死亡之愿或鲁莽效果的影响下时你的近战攻击和技能会为你恢复最大生命值的1%。",
},
icon = "Interface\\Icons\\Racial_Troll_Berserk",
maxRank = 3,
name = "饮血者",
prereqColumn = 3,
prereqTier = 4,
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要30点狂怒系天赋",
"30怒气",
"瞬发",
"立即进行一次攻击对目标造成100点伤害加上35%攻击强度的额外伤害并使你的移动速度提高10%持续6秒。",
},
icon = "Interface\\Icons\\Spell_Nature_BloodLust",
maxRank = 1,
name = "嗜血",
tier = 7,
},
},
},
[3] = {
background = "WarriorProtection",
icon = "Interface\\Icons\\INV_Shield_06",
name = "防护",
numTalents = 19,
talents = {
{
column = 1,
desc = {
"等级 0/2",
"使你的血性狂暴技能激活瞬间所产生的怒气值增加2点。",
"点击这里学习",
},
icon = "Interface\\Icons\\Ability_Racial_BloodRage",
maxRank = 2,
name = "强化血性狂暴",
tier = 1,
},
{
column = 2,
desc = {
"等级 0/5",
"使你用盾牌格挡攻击的几率提高1%并且在格档后获得1点怒气值。",
"点击这里学习",
},
icon = "Interface\\Icons\\INV_Shield_06",
maxRank = 5,
name = "盾牌专精",
tier = 1,
},
{
column = 3,
desc = {
"等级 0/3",
"使你的防御技能提高7点。",
"点击这里学习",
},
icon = "Interface\\Icons\\Spell_Nature_MirrorImage",
maxRank = 3,
name = "预知",
tier = 1,
},
{
column = 2,
desc = {
"等级 0/5",
"需要5点防护系天赋",
"使你抵抗昏迷和魅惑效果的几率提高3%。",
},
icon = "Interface\\Icons\\Spell_Magic_MageArmor",
maxRank = 5,
name = "钢铁意志",
tier = 2,
},
{
column = 3,
desc = {
"等级 0/5",
"需要5点防护系天赋",
"使你因装备而获得的护甲值提高2%并且你的盾牌吸收的伤害量提高3%。",
},
icon = "Interface\\Icons\\Spell_Holy_Devotion",
maxRank = 5,
name = "坚韧",
tier = 2,
},
{
column = 1,
desc = {
"等级 0/1",
"需要2点强化血性狂暴",
"需要10点防护系天赋",
"瞬发",
"激活之后使你暂时获得30%的生命值持续20秒。在效果解除之后这些生命值会被扣除。",
},
icon = "Interface\\Icons\\Spell_Holy_AshesToAshes",
maxRank = 1,
name = "破釜沉舟",
prereqColumn = 1,
prereqTier = 1,
tier = 3,
},
{
column = 2,
desc = {
"等级 0/2",
"需要10点防护系天赋",
"使用援护后有50%几率获得免疫移动限制效果持续3秒。",
},
icon = "Interface\\Icons\\Ability_Warrior_Intervene",
maxRank = 2,
name = "强化援护",
tier = 3,
},
{
column = 3,
desc = {
"等级 0/2",
"需要10点防护系天赋",
"使你的嘲讽技能的冷却时间减少1秒。",
},
icon = "Interface\\Icons\\Spell_Nature_Reincarnation",
maxRank = 2,
name = "强化嘲讽",
tier = 3,
},
{
column = 4,
desc = {
"等级 0/3",
"需要10点防护系天赋",
"使你的复仇技能有15%的几率令目标昏迷3秒并且冷却时间减少0.5秒。",
},
icon = "Interface\\Icons\\Ability_Warrior_Revenge",
maxRank = 3,
name = "强化复仇",
tier = 3,
},
{
column = 1,
desc = {
"等级 0/2",
"需要15点防护系天赋",
"使你的盾牌猛击有50%几率额外再驱散目标身上1个魔法效果盾击技能有50%的几率使目标沉默3秒。",
},
icon = "Interface\\Icons\\Ability_Warrior_ShieldBash",
maxRank = 2,
name = "禁令",
tier = 4,
},
{
column = 2,
desc = {
"等级 0/2",
"需要15点防护系天赋",
"使你的缴械技能的冷却时间减少10秒。",
},
icon = "Interface\\Icons\\Ability_Warrior_Disarm",
maxRank = 2,
name = "强化缴械",
tier = 4,
},
{
column = 3,
desc = {
"等级 0/5",
"需要15点防护系天赋",
"使你在防御姿态下由于攻击而造成的威胁值提高3%。",
},
icon = "Interface\\Icons\\Ability_Warrior_InnerRage",
maxRank = 5,
name = "挑衅",
tier = 4,
},
{
column = 1,
desc = {
"等级 0/5",
"需要20点防护系天赋",
"使你的单手近战武器所能造成的伤害提高2%。",
},
icon = "Interface\\Icons\\INV_Sword_20",
maxRank = 5,
name = "单手武器专精",
tier = 5,
},
{
column = 2,
desc = {
"等级 0/1",
"需要20点防护系天赋",
"20怒气",
"瞬发",
"需要盾牌",
"用盾牌击打目标对其造成174到184点伤害此伤害数值受到盾牌格挡值和攻击强度加成影响并有50%的几率驱散目标身上的1个魔法效果同时产生大量的威胁值。",
},
icon = "Interface\\Icons\\INV_Shield_05",
maxRank = 1,
name = "盾牌猛击",
tier = 5,
},
{
column = 3,
desc = {
"等级 0/2",
"需要1点盾牌猛击",
"需要20点防护系天赋",
"盾牌猛击的冷却时间减少0.75秒使用盾牌猛击会使你有35%几率在4.50秒内格挡下一次攻击。",
},
icon = "Interface\\Icons\\Ability_Warrior_ShieldMastery",
maxRank = 2,
name = "强化盾牌猛击",
prereqColumn = 2,
prereqTier = 5,
tier = 5,
},
{
column = 4,
desc = {
"等级 0/2",
"需要3点强化复仇",
"需要20点防护系天赋",
"使你的复仇技能造成的伤害提高25%复仇命中后有50%的几率返还其怒气消耗。",
},
icon = "Interface\\Icons\\ability_warrior_reprisal",
maxRank = 2,
name = "报复",
prereqColumn = 4,
prereqTier = 3,
tier = 5,
},
{
column = 1,
desc = {
"等级 0/2",
"需要25点防护系天赋",
"盾墙的持续时间延长1秒冷却时间减少5分钟。",
},
icon = "Interface\\Icons\\Ability_Warrior_ShieldWall",
maxRank = 2,
name = "强化盾墙",
tier = 6,
},
{
column = 3,
desc = {
"等级 0/3",
"需要25点防护系天赋",
"佩戴盾牌时防御姿态增加威胁值的60%在离开防御姿态后继续生效。",
},
icon = "Interface\\Icons\\ability_warrior_stalwartprotector",
maxRank = 3,
name = "防御战术",
tier = 6,
},
{
column = 2,
desc = {
"等级 0/1",
"需要1点盾牌猛击",
"需要30点防护系天赋",
"5码距离",
"瞬发",
"立即产生10点怒气值对目标造成115点伤害并使其昏迷3秒。此技能造成大量威胁值并可穿透敌人100%的护甲。",
},
icon = "Interface\\Icons\\Ability_ThunderBolt",
maxRank = 1,
name = "震荡猛击",
prereqColumn = 2,
prereqTier = 5,
tier = 7,
},
},
},
numTabs = 3,
},
}