生成excel开发中 进度 10%
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@@ -2,7 +2,7 @@ var FPS = FPS || {};
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FPS.time = 0;
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FPS.FPS = 0;
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FPS.showText = "";
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FPS.startFPS = function (stage,pos = {x : 0, y : 0}, app){
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FPS.startFPS = function (stage, pos = { x: 0, y: 0 }, app) {
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FPS.app = app;
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FPS.pos = pos;
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FPS.shape = new createjs.Shape();
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@@ -10,45 +10,40 @@ FPS.startFPS = function (stage,pos = {x : 0, y : 0}, app){
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FPS.shape.alpha = .5;
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FPS.txt = new createjs.Text("COUNT:", "24px Arial", "#ffffff");
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FPS.txt.x = 20;
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FPS.txt.y = pos.y+10;
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FPS.txt.y = pos.y + 10;
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FPS.container = new createjs.Container();
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if (FPS.app.debug) {
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stage.addChild(FPS.container);
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}
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FPS.container.addChild(FPS.shape)
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FPS.container.addChild(FPS.txt);
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FPS.container.cache(pos.x, pos.y, 140,50);
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// FPS.container.addChild(FPS.shape)
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// FPS.container.addChild(FPS.txt);
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FPS.container.cache(pos.x, pos.y, 140, 50);
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createjs.Ticker.addEventListener("tick", FPS.TickerFPS);
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// setInterval(FPS.TickerFPS,18)
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// setInterval(FPS.TickerFPS,18)
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}
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FPS.TickerFPS = function (event)
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{
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FPS.TickerFPS = function (event) {
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FPS.date = new Date();
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FPS.currentTime = FPS.date.getTime();
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if(FPS.time!=0)
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{
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FPS.FPS = Math.ceil(1000/(FPS.currentTime - FPS.time));
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if (FPS.time != 0) {
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FPS.FPS = Math.ceil(1000 / (FPS.currentTime - FPS.time));
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}
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FPS.time = FPS.currentTime;
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FPS.txt.text = "FPS: "+FPS.FPS + "\n" + FPS.showText;
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FPS.container.cache(FPS.pos.x, FPS.pos.y, 140,50);
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FPS.txt.text = "FPS: " + FPS.FPS + "\n" + FPS.showText;
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FPS.container.cache(FPS.pos.x, FPS.pos.y, 140, 50);
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}
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FPS.startFPS2 = function (stage)
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{
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FPS.startFPS2 = function (stage) {
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FPS.txt = document.getElementById("fps");
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createjs.Ticker.addEventListener("tick", FPS.TickerFPS2);
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}
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FPS.TickerFPS2 = function (event)
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{
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FPS.TickerFPS2 = function (event) {
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FPS.date = new Date();
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FPS.currentTime = FPS.date.getTime();
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if(FPS.time!=0)
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{
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FPS.FPS = Math.ceil(1000/(FPS.currentTime - FPS.time));
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if (FPS.time != 0) {
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FPS.FPS = Math.ceil(1000 / (FPS.currentTime - FPS.time));
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}
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FPS.time = FPS.currentTime;
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FPS.txt.innerText = "FPS: "+FPS.FPS;
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FPS.txt.innerText = "FPS: " + FPS.FPS;
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}
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module.exports = FPS;
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